Stellaris

Stellaris

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Is it true patch 4.0 broke the game?
I was thinking about replaying steallris, but then I saw the reviews on the game's store page complaining about this. Is this true?
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Showing 1-15 of 59 comments
Patch 4 is a big change, so everyone is adjusting to the change... with some being more dramatic.

I think it's early to say whether or not it's "broken". It broke the old strategies because planetary populations are completely different.
Dracon May 10 @ 7:08am 
Originally posted by angel of derp:
Patch 4 is a big change, so everyone is adjusting to the change... with some being more dramatic.

I think it's early to say whether or not it's "broken". It broke the old strategies because planetary populations are completely different.
Oh no it def broke things
they are fixing it, but its slow going
I think its in a better state now but theres still some lingering things to be fixed
It IS A LOT of changes though, for the better. End game lag being a big reason for a lot of the changes
I like the new Planet management, its taking time to re learn how to do it though because it is quite different now.
But in the end its all for the best
I think what I like most about the Planet Management changes is that you can now build more than one of certain buildings
Like the Alloy Forges or Energy related structures and such.
Feili May 10 @ 7:24am 
its a no and yes. kinda broke it due to migrating to 4.0 but having some fixes already.
Nox May 10 @ 7:24am 
I'm playing it -

There are a lot of bugs, some of them showstoppers.

Many of the changes are really side grades. Different, arguably better. Definitely an introduction of unnecessary complication which results in some unmanageability.

The performance issues are much worse.

The interfaces for planet management are bizarrely convolved. Planet management is an order of magnitude more complex. Planets do the same exact things they ever did, so this complexity did not result in any gameplay improvement, just made the game less accessible and more difficult to work around contrivances.

There's a lot here you have to wonder what the design intent was, because it doesn't deliver on anything that benefits the game.

and it's a buggy mess.
Wouldn't go so far as to say it broke it (broke implies its not longer playable). But it sure was buggy at release.

They have fixed a lot of the worst bugs in hotfixes, but there are still plenty of smaller bugs left.

But i would say its in a perfectly playable state at the moment (unless you are one of the unfortunate souls that still have hard crashes and the like).
its not broken but ill say now most hiveminds are physically unplayable now due to the changes
Originally posted by Light0234:
its not broken but ill say now most hiveminds are physically unplayable now due to the changes

I disagree, having played multiple hive mind games since 4.0's release. Even before 4.04 it was playable (But you needed a lot of unemployed maintenance pops for maintenance and needed to constantly balance unemployed and employed pops. And trade was also worse then now), after 4.04 there is no particular issues for hive minds over normal empires.
Last edited by Garatgh Deloi; May 10 @ 7:32am
seven patches pretty much undeniably proves it is very broken. pdx is notorious for little to no quality assurance testing and they released 4.0 in the face of countless issues raised during beta. seriously there are issues today that were reported then and they still are not addressed. do not give them money for the dlc, they did not earn it
is it the dlc that is broken or the game?
Originally posted by Krymz (On Linux Mint):
is it the dlc that is broken or the game?

? No. The issues was introduced with the rework patch that you get regardless if you buy the DLC or not. There are some small bugs with the DLC specific content, but if it was just that there wouldn't really be much of a issue.
Last edited by Garatgh Deloi; May 10 @ 8:18am
Pervy May 10 @ 8:31am 
Originally posted by angel of derp:
Patch 4 is a big change, so everyone is adjusting to the change... with some being more dramatic.

I think it's early to say whether or not it's "broken". It broke the old strategies because planetary populations are completely different.
Multiplayer broke. Its been a while since i got this many desyncs. And its no mods
As mentioned so many changes and there are a lot ppl aren't used to but yeah there are TONS of weird things going on with plenty of the game systems, numbers, stats, etc that should not be happening. Plenty, in fresh games, is not working as intended.
Xaphnir May 10 @ 8:38am 
Originally posted by Krymz (On Linux Mint):
is it the dlc that is broken or the game?

The game, but you need to be on 4.0 to use the DLC
Last edited by Xaphnir; May 11 @ 2:28pm
Originally posted by Garatgh Deloi:
Originally posted by Light0234:
its not broken but ill say now most hiveminds are physically unplayable now due to the changes

I disagree, having played multiple hive mind games since 4.0's release. Even before 4.04 it was playable (But you needed a lot of unemployed maintenance pops for maintenance and needed to constantly balance unemployed and employed pops. And trade was also worse then now), after 4.04 there is no particular issues for hive minds over normal empires.
still it means giving them time.. a resource not a single empire can waste.. this would not have been a issue if we still have maintanace drones and kinda forces every hive mind to take every pop growth increases
Last edited by Light0234; May 10 @ 8:43am
Originally posted by Light0234:
still it means giving them time.. a resource not a single empire can waste.. this would not have been a issue if we still have maintanace drone and kinda forces every hive mind to take every pop growth increases

Well since 4.04 where they increased the amenities from (among other things) hive warrens & drone storages and made logistic drones give more amenities i find it a non issue, by admittedly first throwing down a single drone storage or hive warren at a new colony i very rarely need to use maintenance drones anymore (At least until very late game where you have huge specialized worlds. If anything they may have buffed it to far).

If you haven't tested a gestalt since that hotfix i recommend retrying them.
Last edited by Garatgh Deloi; May 10 @ 8:44am
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