Stellaris

Stellaris

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When will 4.0 come out?
With the new pop mechanics?
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Showing 1-15 of 49 comments
It's estimated to be around May, with the new DLC.

Edited.
Last edited by HappySack; Apr 5 @ 5:03pm
Originally posted by HappySack:
It's estimated to be around May, some time after the new DLC.
and then further waiting for my mods to be updated lmao
In May along with the new dlc.
May 5th
bri Apr 5 @ 4:38pm 
Which will most likely be a disaster based on the state of the beta...
Originally posted by bri:
Which will most likely be a disaster based on the state of the beta...
yeah?
Originally posted by HappySack:
It's estimated to be around May, some time after the new DLC.

Not after. Alongside the DLC, like every large rework.

with the BioGenesis expansion leading the way alongside the Stellaris 4.0 ‘Phoenix’ update.
Source: https://steamcommunity.com/games/281990/announcements/detail/824826934428960286?snr=2___
So the 5th of may is the estimated date.
Last edited by Garatgh Deloi; Apr 5 @ 5:22pm
No. Apr 5 @ 5:16pm 
May is just around the corner.
Xaphnir Apr 5 @ 11:16pm 
The plan is May.

If they're smart, they'll delay it, because it's nowhere near a state where it could reasonably be in a release-worthy state in a month.
Originally posted by Xaphnir:
The plan is May.

If they're smart, they'll delay it, because it's nowhere near a state where it could reasonably be in a release-worthy state in a month.

Can you give me a rundown of the drama?
RCMidas Apr 6 @ 4:25am 
Originally posted by Xaphnir:
The plan is May.

If they're smart, they'll delay it, because it's nowhere near a state where it could reasonably be in a release-worthy state in a month.
You know, I keep seeing this sort of comment, and it confuses me. Short of having been on this kind of development project yourself, as part of a team in your actual paid job, I don't see how anyone can blithely state something like that unironically. I'm not saying Paradox hasn't ever pushed something that needed more work, but I'm absolutely saying that this is an exception.
Originally posted by captainducko:
Can you give me a rundown of the drama?

I know you didn't ask me, but if i may be of service i'l offer a answer anyway.

Wouldn't really say there is much drama.

The Devs released a "earlier then usual" beta that they openly pointed out was in a barely functional state. They wanted people to test specific things and recommended not to use anything but the most basic empires because anything more advanced (gestalt empires, unique starts, civics that changed jobs) would be outright unplayable.

The only drama would be a few people that didn't read the developer post and went in expecting a more typical beta (mostly functional, with bugs and balancing to work out).

By my judgement Xaphnir simply seems to think they won't be able to reach a reasonable game state in the time remaining (using the current state of the beta as the jumping of point). I do not necessarily agree personally.
Last edited by Garatgh Deloi; Apr 6 @ 5:01am
Originally posted by Garatgh Deloi:
Originally posted by captainducko:
Can you give me a rundown of the drama?

I know you didn't ask me, but if i may be of service i'l offer a answer anyway.

Wouldn't really say there is much drama.

The Devs released a "earlier then usual" beta that they openly pointed out was in a barely functional state. They wanted people to test specific things and recommended not to use anything but the most basic empires because anything more advanced (gestalt empires, unique starts, civics that changed jobs) would be outright unplayable.

The only drama would be a few people that didn't read the developer post and went in expecting a more typical beta (mostly functional, with bugs and balancing to work out).

By my judgement Xaphnir simply seems to think they won't be able to reach a reasonable game state in the time remaining (using the current state of the beta as the jumping of point). I do not necessarily agree personally.

Honestly, it's pretty much a par for the course beta. You release aspects of it at a time so you can get concentrated data on what you need tested instead of people playtesting it as a live version and then.. not giving the data you need and/or missing the problems there may be, because it's a lot harder to break a fully functional product than a pieced together product.
You know, like all those bought beta access which is usually a fiasco, because they are essentially a playtest of your finished product.
Last edited by Professor H. Farnsworth; Apr 6 @ 7:42am
It will be interesting to see what they release in May. The beta as last presented is barely playable and the AI is actually worse with the economy than before. From the first playable beta to the current they seem to have actually made the colony economics worse and dropping from three player defined zones to two really did the game no favors.

PDX came into the beta locked down on what they were doing but people expected some flexibility. The usual retinue of sycophants have already rushed to their defense making any criticism pointless regardless of merits. There are more simps on the PDX forums than on OF.
Originally posted by FourteenFour:
It will be interesting to see what they release in May. The beta as last presented is barely playable and the AI is actually worse with the economy than before. From the first playable beta to the current they seem to have actually made the colony economics worse and dropping from three player defined zones to two really did the game no favors.

PDX came into the beta locked down on what they were doing but people expected some flexibility. The usual retinue of sycophants have already rushed to their defense making any criticism pointless regardless of merits. There are more simps on the PDX forums than on OF.

It's not your IP, you don't get to tell PDX what the game should or should not be. You are but one teeny tiny opinion in a sea of opinions. You. Do. Not. Matter.

Neeext.
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