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Yeah, that's the error you were up to, had you been remotely *correct*, it'd work *regardless* of if the beta version even existed to roll back to.
Yeah, the mod makers are liars if this's what is going on- as they said it was the exact same, but it clearly doesn't work, and there's no rollback.
If you can replicate the situation for a specific mod crashing with the new update (even in the situation that it would be unlikely considering the scope of the update) then let the author know so he can check.
Yeah, that's a falsehood; and no, the game's a totally different version than the regular one it *should* be... the game modification via the update is totally different- had it not been: games previously could be played easily.
A whopping 330 Bytes of existing files changed.
I was looking for a page like that! Thanks!
Thing is: it doesn't work in any games at all, no, this's not just "total conversions" this's *all* games, period!
For every other version it was the usual method of increasing by 1 the sub or minor version numbers each update.
Also, I can continue my game with 70 mods with no issues so....
Yeah, the game itself doesn't match up at all with things before the newest update. And no, this's not about any sort of conversion mod at all- the update itself is the problem.
but i just went with latest and the few mods i use star wars new dawn being one worked
i spent a day trying to figure this till i just say heck with it
then complain to the mod authors about it, because they're the ones who are going to have to fix it
and try to be truthful to them for once, because if you make ♥♥♥♥ up like usual it's not going to help them fix it