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Is 5-7 years between pops normal?
I keep seeing 60+ months for a new pop to grow on my planets. Not including assembly. And this is late game with quite a few bonuses.

Is this normal?

I don't think I changed the pop growth standard setting at game creation.
Last edited by MeniliteZ; Feb 24 @ 10:50am
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Showing 1-15 of 63 comments
Ryika Feb 24 @ 10:51am 
Depending on your overall pops, that's pretty normal with default settings.
MeniliteZ Feb 24 @ 10:55am 
Oddly, my Ocean world has 58 months between and my habitat has 84 months between. I don't know why the habitat isn't getting the (+1.50 from pops) base.
MeniliteZ Feb 24 @ 10:56am 
Originally posted by Ryika:
Depending on your overall pops, that's pretty normal with default settings.

Hm ok thanks. Maybe I need to change the setting in future games. This is tedious.

I even gave most of my pops the Fertile trait to speed it up. It doesn't seem to have helped much.
Last edited by MeniliteZ; Feb 24 @ 10:58am
Ryika Feb 24 @ 11:09am 
Well, if you change the settings, you'll still likely wait ages for new pops - not because the pops take very long to grow, but because the days will start ticking by very slowly.

4.0 should improve things significantly though.
Originally posted by MeniliteZ:
Hm ok thanks. Maybe I need to change the setting in future games. This is tedious.

I even gave most of my pops the Fertile trait to speed it up. It doesn't seem to have helped much.

The game was originally designed with a grid system on planets allowing ~20 pops on them, this was reworked later. However this rework came with a downside, since the game was not originally designed to have hundreds of pops on each world it lead to insane slowdowns late game.

The reason they added the scaling growth penalty on pops was to combat this slowdown.

The next big patch (4,0) reworks pops (and jobs for that matter) completely, in part to attempt to fix this issue:
https://steamcommunity.com/games/281990/announcements/detail/543349337891012677?snr=2___
https://steamcommunity.com/games/281990/announcements/detail/527587373100302378?snr=2___
Last edited by Garatgh Deloi; Feb 24 @ 11:13am
MegaDeth Feb 24 @ 11:17am 
Originally posted by MeniliteZ:
I don't know why the habitat isn't getting the (+1.50 from pops) base.

Because the PDX version of the carrying capacity implementation is ♥♥♥♥. Turn it off and reduce the per-pop multiplier to compensate.
MeniliteZ Feb 24 @ 11:24am 
Originally posted by MegaDeth:
Originally posted by MeniliteZ:
I don't know why the habitat isn't getting the (+1.50 from pops) base.

Because the PDX version of the carrying capacity implementation is ♥♥♥♥. Turn it off and reduce the per-pop multiplier to compensate.

Turn it off where/how?
Kufesska Feb 24 @ 11:26am 
Originally posted by MeniliteZ:
I don't know why the habitat isn't getting the (+1.50 from pops) base.
https://www.youtube.com/watch?v=XixhCu-TFIs
habitat info kinda outdated i think, but you still need 25 pops at least for +1.5
MeniliteZ Feb 24 @ 11:27am 
Originally posted by Kufesska:
Originally posted by MeniliteZ:
I don't know why the habitat isn't getting the (+1.50 from pops) base.
https://www.youtube.com/watch?v=XixhCu-TFIs
habitat info kinda outdated i think, but you still need 25 pops at least for +1.5

Ohh, ok, yeah the habitat I looked at only had 11 pops.
Kufesska Feb 24 @ 11:31am 
possible earlier than 25, but you need more planet capacity
https://stellaris.paradoxwikis.com/images/5/59/Graph_Pop_vs_Planet_Cap_vs_Growth_v3.png
jamcarmody Feb 24 @ 12:22pm 
Originally posted by MeniliteZ:
I keep seeing 60+ months for a new pop to grow on my planets. Not including assembly. And this is late game with quite a few bonuses.

Is this normal?

I don't think I changed the pop growth standard setting at game creation.

That'd be really rapid population growth; if you can manage to ensure jobs; you're going to have an *outstanding* economy if that kind of thing keeps up!
MeniliteZ Feb 24 @ 12:35pm 
Originally posted by jamcarmody:
Originally posted by MeniliteZ:
I keep seeing 60+ months for a new pop to grow on my planets. Not including assembly. And this is late game with quite a few bonuses.

Is this normal?

I don't think I changed the pop growth standard setting at game creation.

That'd be really rapid population growth; if you can manage to ensure jobs; you're going to have an *outstanding* economy if that kind of thing keeps up!

That's RAPID??
I was asking because it seemed so slow!
MeniliteZ Feb 24 @ 12:40pm 
Originally posted by Kufesska:
https://stellaris.paradoxwikis.com/Population#Pop_growth

So there is a growth cap.... maybe the Fertile trait isn't doing anything then.

I have +90% growth bonuses without it.

I don't know where my Sedentary fits in though.
Last edited by MeniliteZ; Feb 24 @ 12:45pm
jamcarmody Feb 24 @ 1:59pm 
Originally posted by MeniliteZ:
Originally posted by jamcarmody:

That'd be really rapid population growth; if you can manage to ensure jobs; you're going to have an *outstanding* economy if that kind of thing keeps up!

That's RAPID??
I was asking because it seemed so slow!

Think about it: a new child grows to full adulthood and gets a job within 6 or so years: yeah, that's rapid, really so!
Course, you're almost assuredly going to be dealing with a LOT of new population, but seeing as people don't all reproduce at the same schedule, your population growth is going to be staggered to put it simply.
Yet wikis are *by definition* false sources, always and irrevokably, as are always the official narrative, due to the *nature* of how positions of power really work in the real world, they always rely on lies, so is the official narrative always a lie.
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Date Posted: Feb 24 @ 10:41am
Posts: 63