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Hm ok thanks. Maybe I need to change the setting in future games. This is tedious.
I even gave most of my pops the Fertile trait to speed it up. It doesn't seem to have helped much.
4.0 should improve things significantly though.
The game was originally designed with a grid system on planets allowing ~20 pops on them, this was reworked later. However this rework came with a downside, since the game was not originally designed to have hundreds of pops on each world it lead to insane slowdowns late game.
The reason they added the scaling growth penalty on pops was to combat this slowdown.
The next big patch (4,0) reworks pops (and jobs for that matter) completely, in part to attempt to fix this issue:
https://steamcommunity.com/games/281990/announcements/detail/543349337891012677?snr=2___
https://steamcommunity.com/games/281990/announcements/detail/527587373100302378?snr=2___
Because the PDX version of the carrying capacity implementation is ♥♥♥♥. Turn it off and reduce the per-pop multiplier to compensate.
Turn it off where/how?
habitat info kinda outdated i think, but you still need 25 pops at least for +1.5
Ohh, ok, yeah the habitat I looked at only had 11 pops.
https://stellaris.paradoxwikis.com/images/5/59/Graph_Pop_vs_Planet_Cap_vs_Growth_v3.png
That'd be really rapid population growth; if you can manage to ensure jobs; you're going to have an *outstanding* economy if that kind of thing keeps up!
That's RAPID??
I was asking because it seemed so slow!
So there is a growth cap.... maybe the Fertile trait isn't doing anything then.
I have +90% growth bonuses without it.
I don't know where my Sedentary fits in though.
Think about it: a new child grows to full adulthood and gets a job within 6 or so years: yeah, that's rapid, really so!
Course, you're almost assuredly going to be dealing with a LOT of new population, but seeing as people don't all reproduce at the same schedule, your population growth is going to be staggered to put it simply.
Yet wikis are *by definition* false sources, always and irrevokably, as are always the official narrative, due to the *nature* of how positions of power really work in the real world, they always rely on lies, so is the official narrative always a lie.