Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
so you can get -100% empire size from pops with all stacked bonuses
Origin Overload, later add Cybernetic. Now you got 3 auto-mod traits.
Authoritarian and Dictatorship, start with Philosopher King and Charismatic traits.
This way you can pay for "Damn the Consequences".
State Building for opener tradition for its XP boost, then Harmony and Domination to pay longer for "Damn the Consequences".
tell people more, how they should play and enjoy game, you are definitely not wrong here
ps: you don't need to do all that. if you have (fanatic?)authoritarian as an ethic you can just reform your government and change the authority to imperial.
inward + agrarian ideal used to be one of the stronger unity rush builds
don't need to do what? if you are talking about becoming psionic Divine Sovereign, it's not reforming - it's event replacing your current ethics
just curious, how does Agrarian Idyll help with unity? and when was it a viable build? i've started playing after patch 3.0, and never heard of Agrarian Idyll as a good option
Per the wiki:
"Divine Sovereign:
If a leader gains a Chosen leader trait, within approximately 10 years, an event triggers with the option to reform the empire. The event cannot trigger for empires that have Corporate Corporate authority, and if the empire has Imperial Imperial authority, the leader must be either the current ruler or the heir. Accepting reforms the empire with the following effects:
Ethics shift to Fanatic Authoritarian & Spiritualist
Authority changes to Imperial
Empire gains the Divine Sovereign civic
Invalid civics are removed
The leader with the trait becomes the new ruler if not already, and the previous ruler is exiled."
I have done this playing both as inward perfection & as fanatic purifier. Half of the guides and videos you'll find online about inward perfection will advise the use of this strategy.
thanks for the info, guess I never had that event pop up