Stellaris

Stellaris

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Mr. Goblin Dec 22, 2024 @ 10:45am
Very stupid "allied" AI. They want war with me.
So. I belong to an Associated Federation alliance with an Empire that rivals me. There also also another empire joined as well; who almost rivals me in power. All three of our empires are very friendly and help each other in wars.

The Federation leader, was helping me in a war that I could have totally handled alone. I really didn't need my allies help at all. The AI decided to help me anyway. Fine. All good.

Except that it was the opposite of help! My ally became a very frustrating " A S S - H O L E" instead!


The idiot AI decided to travel all their fleet might about 17 hyper-lanes into my territory. Deep within. And bombard, and take over my enemies planet! When I was moments away from landing my own fleet and troop transports onto the enemy world! I also had THREE CLAIMS on that system.

My federated allies stole it from me. That was meant to be mine!!

And; what FREAKING business does my allied friend have in wanting to TAKE a system that is 17 hyper-lanes away from the border of its own territory!???!!!???? For real!!

And, I can't imagine the amount of Influence Claim the AI must have paid, to lay claim to that system (that should have been mine)!

This make no sense to me at all! Idiot AI.


Worse than that. The AI .... IS MY ALLY! Why in the cosmos! Would it decide to steal a system that I obviously wanted (as I started the war); which is so very deep inside my own territory!?

That is JUST ASKING FOR WAR!!


Why would this STUPID AI faction do this? It is a massive insult and disrespect. A real low blow move.

In real life; if an ally of America (lets say); like Canada.... helped in an American war to say... take Mexico, to claim. But, when the Canadians get there first. And conquer it. THEY decide to keep it for themself!

OF COURSE America will be extremely angry! And likely battle Canada right away! What a devastating insult to allied-ship!

And; this is exactly the same thing that I am experiencing now in my game.
I truly can't believe it.

Like... is this just very awful AI programming??
I cannot fathom this being intended.



And now; of course. FOR SURE! I will be going to war with my FRIENDLY ally. Because they slapped me in the face and took over a system that was clearly meant for me. Making sense FOR ME. And making very little sense for THEM to take it!

So stupid.

If the allied AI is this retarded in Stellaris. What is the point in making alliances?? They are now a huge liability! Rather any benefit at all.




Have any of you experienced this in game?

Do you agree, or not. With me. That this is just awful programming and makes no sense!
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Showing 1-15 of 19 comments
TomokoZerra Dec 22, 2024 @ 11:01am 
This is why I prefer to not make alliances. Besides the occasional defense pact if need be. The only time I utilize a federation is if I have a need to defend against a much larger much more powerful empire as of which I wouldn't be able to defend alone against. But no during a war with allies involved if it still exists you get to add claim influence to the stars you want to claim. So the more influence you put in the star say empire 1 has 4 claims points in the star and 2 has 5. 2 will win the star after the treaty regardless of who started the war so remember to manage your sector claim menu. Again I haven't played the newer version of the game yet so this entire process may be outdated and may not even exist at all in this version. I'm just going off of what I remember.
Last edited by TomokoZerra; Dec 22, 2024 @ 12:03pm
RCMidas Dec 22, 2024 @ 11:13am 
As if players don't screw over the AI whenever they can. This AI just happened to screw you over first. Nice one, AI.
Forblaze Dec 22, 2024 @ 11:22am 
If you had a claim on it and he got the system, it means he *also* had a claim on it and his was stronger.
Comrade Burrito Dec 22, 2024 @ 11:29am 
That's one of the reasons why I like this game. Politics in Stellaris get as dirty as they do in real life, lol.
TomokoZerra Dec 22, 2024 @ 11:32am 
Originally posted by Comrade Burrito:
That's one of the reasons why I like this game. Politics in Stellaris get as dirty as they do in real life, lol.
Same.
Mr. Goblin Dec 22, 2024 @ 3:21pm 
Originally posted by Forblaze:
If you had a claim on it and he got the system, it means he *also* had a claim on it and his was stronger.

The thing is. The game only allows for up to 3 tiers of Claim. You cant go higher than that.
So, if I had 3; and say the AI had 3. I guess that goes to the AI. Which makes sense.
However; it must had paid HUNDREDS of Influence points to get that far-far-far-far away system; from their borders!
Mr. Goblin Dec 22, 2024 @ 3:22pm 
Originally posted by TomokoZerra:
This is why I prefer to not make alliances. Besides the occasional defense pact if need be. The only time I utilize a federation is if I have a need to defend against a much larger much more powerful empire as of which I wouldn't be able to defend alone against. But no during a war with allies involved if it still exists you get to add claim influence to the stars you want to claim. So the more influence you put in the star say empire 1 has 4 claims points in the star and 2 has 5. 2 will win the star after the treaty regardless of who started the war so remember to manage your sector claim menu. Again I haven't played the newer version of the game yet so this entire process may be outdated and may not even exist at all in this version. I'm just going off of what I remember.


Yes. In particularly the game now only allows up to THREE levels of Claim. Then it maxes out.
TomokoZerra Dec 22, 2024 @ 7:34pm 
Originally posted by Mr. Goblin:
Originally posted by TomokoZerra:
This is why I prefer to not make alliances. Besides the occasional defense pact if need be. The only time I utilize a federation is if I have a need to defend against a much larger much more powerful empire as of which I wouldn't be able to defend alone against. But no during a war with allies involved if it still exists you get to add claim influence to the stars you want to claim. So the more influence you put in the star say empire 1 has 4 claims points in the star and 2 has 5. 2 will win the star after the treaty regardless of who started the war so remember to manage your sector claim menu. Again I haven't played the newer version of the game yet so this entire process may be outdated and may not even exist at all in this version. I'm just going off of what I remember.


Yes. In particularly the game now only allows up to THREE levels of Claim. Then it maxes out.
Only 3? Back when i played a full match of stellaris, which the match took 3 years to complete as i always get tied down doing the long huge matches. I was able to go to 1-10 claims. though i always forget that i can do claims as i never almost never make alliances. Wow i got a lot to explore in the new version of the game compared to when i last played which was prior to the unity update. Maybe i will finally experiment around with a federation of some time hearing of the issues your having. Would be fun and interesting non the less.

None the less even back then i had empires make claims on illogical sectors. Not that it bothered me even back during when i started in utopia the Bordergore was crazy. But for the AI i don't fully understand how it weighs things as in a federation or even the Senate as the dlcs have added the AI almost always votes against you even if it would be beneficial to them regardless if they like or dont like me. But personally i wouldnt say i want the AI to change as sometimes the decisions the AI makes is so bad that its funny. Maybe the difficulty slider i never touch actually plays a bigger role in AI intelligence as i admit i never up the difficulty and often forget the difficulty selection even exists as im a casual player.
Ryika Dec 22, 2024 @ 11:10pm 
Originally posted by Mr. Goblin:
Yes. In particularly the game now only allows up to THREE levels of Claim. Then it maxes out.
That's not true. I'm pretty sure claim limit was 10 in the past, but right now, there is no (practical) maximum anymore as far as I can tell. You can add 50 claims if you want, probably also 500.

The story about the AI randomly claiming a system half-way across the galaxy also doesn't make any sense the way you're presenting it. AIs will not claim systems further away than 4 systems from their border, and only 2 systems if they're a subject. Perhaps there's a wormhole or something else that makes the system much more adjacent than you think it is. Or it's a system that the AI somehow owned in the past, lost, and at a result got 10 free claims on.
Last edited by Ryika; Dec 22, 2024 @ 11:14pm
RCMidas Dec 23, 2024 @ 1:52am 
Did the war end with a status quo or somesuch? Because it's likely the AI got that system by virtue of having occupied it rather than having claims on it.
Biggs Dec 23, 2024 @ 2:28am 
it was a low blow indeed. also info, whoever controls the planet in that system gets whole system after war
DYNIA Dec 23, 2024 @ 7:39am 
Originally posted by Mr. Goblin:
My federated allies stole it from me. That was meant to be mine!!

hahahaha, you don't know how claims works do you? xD
Cinnamoon_dragon Dec 23, 2024 @ 8:29am 
4
Yes, this is a common experience, if you have unclaimed enclave systems within your territory, then the AI that has the right to cross the borders will definitely try and occupy them if you leave them unattended. This is quite annoying if the stolen system had some important event or excavation site. But hey, Stellaris is a completely fair game. Unlike real life, the rules are the same for everyone. None of your allies will be able to break the agreement out of the blue, humiliate you, abandon you, impose sanctions on you, steal your territories, your cookies, your wife and at the same time declare that all this happened because you are a negative, bad person and a propagandameister
Last edited by Cinnamoon_dragon; Dec 23, 2024 @ 8:41am
Mr. Goblin Dec 23, 2024 @ 11:38am 
Originally posted by Static-ghost:
Yes, this is a common experience, if you have unclaimed enclave systems within your territory, then the AI that has the right to cross the borders will definitely try and occupy them if you leave them unattended. This is quite annoying if the stolen system had some important event or excavation site. But hey, Stellaris is a completely fair game. Unlike real life, the rules are the same for everyone. None of your allies will be able to break the agreement out of the blue, humiliate you, abandon you, impose sanctions on you, steal your territories, your cookies, your wife and at the same time declare that all this happened because you are a negative, bad person and a propagandameister


(laughs)


Question. When another faction in the game takes over a system with an Archaeological dig site event. Do they excavate it? If yes. After they do so. Is the 'perk' completion lost forever to any other (player) faction that comes along later to take the system? Would that dig site be 'depleted' by then? Only the excavated perk belonging to the original excavation faction?
RCMidas Dec 23, 2024 @ 11:40am 
A digsite or astral rift can only be completed once. Whoever gets there first wins. The progress on a digsite can be interrupted, but if another empire resumes the excavation, they do so from wherever the first empire left off - no restarts or choice changes. I don't know what happens if an astral rift is still being explored when the empire is destroyed.
Last edited by RCMidas; Dec 23, 2024 @ 11:41am
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Date Posted: Dec 22, 2024 @ 10:45am
Posts: 19