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Usually in my games they're around 100-120k each and their starbases are about 60k. In which case I'd say don't do it. Military power isn't everything and with the right setup you could still beat them despite having the weaker navy on paper, but considering you're the one attacking why not wait until you're sure you can win rather than just having an outside chance of winning?
On standard settings they got 2 fleets ranked "120k".
You need at least twice that number to defeat them, while taking losses.
Each of their starbases also musters 60k punch. Mind because they do have both dark matter tech and military traits they ships will outpace yours. You need to ambush them.
You need to at least hit them hard enough to end the war in white peace. Otherwise this empire will conquer and eradicate you. Bring 300k, so you can knock them out of battle, steal dark matter tech and pull white peace.
Their fleets are insanely wicked fast, ans they love their hit and runs. So I'd advice against it until you can properly alpha strike.
It's not 2000. Its probably in the 500 to 700 range? I can't remember right now but seriously doubt it would make 2000.
Try and drive up your research level. If you haven't already get a ring world (or multiple) set up. Fully upgraded and populated you should get around 4500 research from each section, with 4 sections per ring world that's an awful lot of research!
Plus the real benefit is the sheer number of researchers you can get on a ringworld. Each section has 10 districts and if you build a research district that's 10 researchers. Add in buildings and that's a lot of researchers. Also easier to concentrate bonuses if you've got a lot on one planet. A governor that boosts research and a science ship assisting helps a lot too while if you're researchers are split up across your empire you'd need multiple governors/ships to get the same effect.