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The fact Paradox can adjust/add sooo many relics and so many origins and civics but not balance clone army / fire rate modifiers , torpedo cruiser spam or add basic quality of life privileges for hosts to prevent malicious or annoying users and aid helping the game run smoothly makes me sad. i mean, i say these things as someone whos hosted many many manyyyy games, thousands of hours worth
I'd argue the genocidal empires are strong, but even they cannot resist the clone army start. If you can keep aliens from leader positions you can even use clone armies more lethal firepower outcome.
"metas are always brainless and exist so no point in changing it because one will always exist"
uhh how about just creating a meta thats at least somewhat balanced and healthy for people not gating them down running the same build every game,, id be very happy if the meta changed to something else allowing more creativity or variety at this point. that statement is dumb... clone army and scion have been banned in multiplayer lobbies and competitive like.. since their release bro.
crazy how you wanna sit there and read me the definition of what meta is when i didnt ask and am already aware xd. You wanna turn this into a philosophical humanity discussion my guy? lmfao of course humans will flock and adapt to whatever the drove uses and they find the easiest / more convenient for them, of course metas always exist, so what, thats not what im discussing nor is it reason to neglect balancing for proper variety or fun of players after a very long and stale period
Genocidals are IMO quite ♥♥♥♥♥♥♥ terrible, the lack of diplomacy and being kicked out of the galactic union means that in every game they will end up declared the crisis, and they can do nothing about that.
A clone army, however, can get HIGHER and better bonuses than genocidal nations, not have this issue, then abuse his own massive diplomatic weight to delay or even stop them from ever declaring them as the crisis. Moreover they can stack their bonuses even further with very strong federation and/or vassal mechanic bonuses, they aren't even in the same playing field.
What's worse is that they are forced to kill all pops, so their military conquests are rather meaningless while everyone else can grow exponentially by conquering worlds, specially homeworlds, filled with pops they can imediatelly use to feed their own economy, this is specially valuable now that the devs have broken the game's balance by gradually nerfing pop growth, so that you can reach pop numbers a regular grown empire could never reach through conquest.
Any regular empire is far better than any genocidal past the very first 20 years, and clones can get all the advantages from both, basically for free, along with possibly the fastest rush/start in the game.
And yes, Scion shouldn't be considered a real origin, it's basically turning the game into a sandbox.
PS: If you throw in "become the crisis" the bonuses get so large, so strong, and the "advantage" of genocidals get so diluted that they stop mattering entirelly, honestly, all genocidal empires are basically meme picks right now, only meant to bully your closest neighbor at the start of the game, and that's ignoring the fact that clones also do that better.
Genocidals are not and weren't "S tier" for a long time, the only reason they aren't allowed is specifically because they are good at griefing other players, they bully their neighbor with quite high bonuses in the early game and a total war CB, ruin their game/kick out the other player, then get outpaced by everyone else.
I suppose they could work in a tiny galaxy where midgame doesn't even exist, everything is over within 2 hours and a galactic community never even gets to pass anything.
And yes, just by being a militarist and in a federation you can often outweight the clone bonuses, having alliances, having the galactic commynity, not getting locked into an eternal war, not being attacked by every neighbor all game just because you exist, not being forced to purge very valuable pops are all just extra bonuses in comparisson.
Genocidals should probably have their own tier below F
For genocidal empires they need a rework or new game mechanic they can lean on not to get obliterated. Player genocidal empires though are a menace, the fact they have no diplomacy implicates them meaning the player is pushed to psychotically eliminate other players despite their will. Leading to mobile games and their toxic game environments, its similar trust me some of those games are terrible passing of human life.
The origins are very broken, some are very weak and others very strong. Its more optimised for single player.