Stellaris

Stellaris

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john.r.moser Dec 20, 2021 @ 11:21am
What's with the Prikkiki-Ti?
Every time these guys show up, they immediately start to go to war with like everyone. Repeatedly. They're also extremely weak, but can expand and take a quarter of the galaxy and…act as a territory reservation for when you can be bothered. Once I had them spawn in such a way that I had enclosed the single system they owned, and they repeatedly declared war on me.
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Showing 1-6 of 6 comments
Minus Dec 20, 2021 @ 11:32am 
One of the pre-seeded empires, this one having the Fanatical Purifiers civic meaning they see all alien life as an affront to their holy norms. Just consider them always as an enemy, they will declare war if you don't first.
john.r.moser Dec 20, 2021 @ 12:01pm 
Originally posted by Minus:
One of the pre-seeded empires, this one having the Fanatical Purifiers civic meaning they see all alien life as an affront to their holy norms. Just consider them always as an enemy, they will declare war if you don't first.

Fair enough, but they're too stupid to see that I'm not even going to bother going to war with them because they'll just repeatedly feed ships to the star base next to them until I settle status quo. It's like an ant deciding it's a good idea to go to war with a boot.
mss73055 Dec 20, 2021 @ 1:08pm 
You may want to raise the difficulty then.
These sausages spawn from an anomaly. If you don't want them you can opt to not help them. Yes you do actually save them, and then they go full autisimo on you :D

This event was community written, then Paradox added it to the game.
ScreamCon Dec 20, 2021 @ 1:13pm 
Normally I agree that purging xeno's is a bad idea but... I might have to make exception for the Prikkiki-Ti. Their simply too ugly to look at.
CBR JGWRR Dec 20, 2021 @ 1:42pm 
Prikkiki-Ti is the name of the empire; Prikki is the name of the species.

As to what's up with them?

They are stuck in a timeloop in which time runs probably a million times faster for them; whole civilisations rise from stone age to near-space while the alien menace above waits and watches for a few days their time, and that has very bad outcomes when the species was originally sealed away to teach it not to be xenophobic.

Nothing to stop you conquering them and then turning their ethics around; I had a Human run where I adopted them as a second species and got them to have not even 1% xenophobic.
Originally posted by mss73055:
This event was community written, then Paradox added it to the game.
They're a Hitchhiker's Guide to the Galaxy reference. I'd say a joke reference, but the series is not exactly the most serious and the Fanatical Purifiers equivalent they're a reference to were themselves a joke about cricket, so...
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Date Posted: Dec 20, 2021 @ 11:21am
Posts: 6