Stellaris

Stellaris

Преглед на статистиките:
It seems Stellaris is 4X, but real-time.
Sounds very similar to Sins of Solar Empire I think. Very interested.
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http://www.giantbomb.com/podcasts/scope-and-intimacy-talking-historical-accuracy-gra/1600-1322/ new podcast that has some intresting info on Stellaris. also talks about 4x vs grand stratagy
Първоначално публикувано от Fragtion:
I have already seen the game in action. Paradox itself calls it 4X real time space game without sucking in the endgame stage.
...eXplore, eXpand, eXploit, and eXterminate. Yeah, I don't see why it wouldn't be considered 4X. Most 4X games are turn-based, but not all. Stardrive, for instance.

But since this will also be Paradox type grand strategy, it likely won't have detailed unit-based combat. Which makes it different from most 4X games.
Последно редактиран от Zaltys; 30 авг. 2015 в 20:35
see, if it was anyone other than paradox making it, "Real Time 4X in space" would have me running for the hills. i've tried a bunch of games like that. they were all ♥♥♥♥.

(repeated snips of attempts to explain why devolving into tangled rambles and ranting here.)

paradox, on the other hand, has been making what amounts to "Real Time 4X" (well, mostly 3X, not much explore except in EU) as their core product for a long time. and while it hasn't Always come out well, when it does, which is often, it's spectacular.

once you allow that Europa Universalis is basically "real time 4X done right", well, the only thing that's new and worth worrying about here is the world building/"in space" bit. for the game as a whole, at least. individual features may or may not live up to the hype and/or get patched in/out/rebalanced into unrecognizability. heh.

in summary: i hope this game doesn't suck, i'm fairly sure it won't suck, and if it does suck i'm going to pretty much give up on the whole genre as cursed (which i've kind of already done, i'm making an exception for this one.).
It's realtime and it's in space. That's probably about the only two things the games will have in common.
Noooooo! I was hoping for a nice 4x TBS... I guess we'll see... the new Master of Orion game has me pretty excited to get back into that kind of game, but I still haven't found anything that tops MOO2 for me. Hopefully Stellaris will have the right feel to it.
Последно редактиран от Dev; 12 септ. 2015 в 23:56
This is real time?

Scratch another game from my Follow list.
Първоначално публикувано от Elcs:
This is real time?

Scratch another game from my Follow list.

All Paradox games are technically real time, but they definitely don't feel like RTS. Don't write it off just yet, try checking out some of their previous games on youtube. They make probably the most indepth grand strategy games on the market.
Първоначално публикувано от Elcs:
This is real time?
Neither turn-based nor real-time, since you control the flow of time.
The typical way to play Paradox games (outside of multiplayer) is to pause the game, spend however long you want to do whatever you need to do, then fast-forward until something else needs your attention.
Yep, they certainly don't feel like real-time games so it would be a real shame to write it off purely because you dislike real-time strategy.

Mechanically you could say each ingame day is a turn, albeit a very small one.
Първоначално публикувано от 3)linux:
Its grand strategy in space !!! not 4x!!

Nope, it's both Grand Strategy and 4X. The beginning part is more 4X like and the midpoint/endgame are more grand strategy-like.
thats a plus. the most 4x games suck at the endgame....im sure this will not ;-)
i guess it is both: 4x at the beginning and gand straegy later...
and about the ral time: Paradox Style RTS are more turn based games than like other RTS, so it is ok
Първоначално публикувано от Finnway:
It's 4X and GSG. Early game is more like a 4X. It's all about exploration and settling. Late-game is more like a GSG because all the planets will be settled by then.

Also, there isn't premade factions. Every enemy race is randomized. Player can choose between seven premade races or choose their own.

Exactly this, It's almost a new genre; we could call it a 2x Grand Strategy.
Why don't we just wait and see this game, and see what it is like.
Първоначално публикувано от Fleshhunter:
You do know...Grand Strategy and 4x isn't exlusive right? You can have both

Was about to say the very same thing: they're not mutually exclusive.
Първоначално публикувано от Deranged 101:
Първоначално публикувано от Demetrius:
There never has been because it would make the game last forever and be very boring
As Commodore Dannerson said... Distant Worlds: Universe would like to have a word with you.
distant worlds universe, somehow, those damn orion slavegirls always rabbit-sex their way in circles around my human settlements, and then i end up having them flood my population until its like, 1 human for every 10k, though i doubt the civilians minded
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Дата на публикуване: 10 авг. 2015 в 23:23
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