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Another cool thing about the new 3.8 is you have to make tactical decisions re traits, and when traits are upgraded, do you groom this scientist or general or whatever for a future council position, OR, do you choose traits to improve their field job? It's your decision.
It took me a few minutes to figure out the mechanics but like I always do, I just hover and read tool tips and search the tabs and find the answers, instead of rushing to Steam and claim "such and such is broken" like so many do.
It's such a cool update. I hope you enjoy it as much as I do. This is a HUGE improvement over the previous version.
Think it was quite nice change as well once figured out how it worked. Most annoying is events where leaders "retire" to go do something else, rathern than work until they die of old age. And elections that shift leaders around that sometimes not really beneficial. Make it a priority to unlock the two additional council slots. The agendas is cool as well, but I wish they would be active until we decide to enact another one though, and not just for 10 years at a time and then a cooldown before can be used again.