Stellaris

Stellaris

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Valthejean May 11, 2023 @ 4:22pm
Revised Trait ID list?
Does anyone know of a revised id list for the new patch? In particular, the traits.

The short version is that I wanted to try making an immortal emperor build with the new origin, and ended up getting a negative trait that absolutely cripples my civ if they stay as the leader (gee, thanks Paradox rng -_-)

Rather than starting fresh to try again, I'd really rather just remove the trait outright with a console command, but the new patch has made all the documentation I can find outdated. It bothers me that I went for reducing as many negative traits as possible specifically for this build, and I end up getting one that's absolutely crippling.

So yeah, tl;dr, anyone know of an up to date id-list?
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Showing 1-4 of 4 comments
Lamb Chop May 11, 2023 @ 10:34pm 
you don't need an out of game list...
1. "debugtooltip"
Let's you know the asset ID of the leader in question, when you hover your mouse over it's portrait.
2. "add_trait_leader XXX"
shows you the available traits for that leader, X's are the asset ID you get by hovering
3. "remove_trait_leader XXX"
Shows you the traits the leader has
4. "remove_trait_leader XXX YYY"
Y's are the trait ID number, type the ones you do not want from step 3...
Valthejean May 11, 2023 @ 11:54pm 
Ah, didn't realize I could leave out what trait to remove to see a list of what they have. Much appreciated!
Lamb Chop May 12, 2023 @ 1:32pm 
Originally posted by Valthejean:
Ah, didn't realize I could leave out what trait to remove to see a list of what they have. Much appreciated!
It took me a while as well when I started playing... You are not alone in the deep dark cold of space :)
Xzenowulf Jun 11, 2023 @ 9:27pm 
Originally posted by Lamb Chop:
3. "remove_trait_leader XXX"
Shows you the traits the leader has

oh snap! this information is amazing! ty so much.
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Showing 1-4 of 4 comments
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Date Posted: May 11, 2023 @ 4:22pm
Posts: 4