Stellaris

Stellaris

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izgule Jun 14, 2021 @ 9:38pm
Anyway of improving chance of keeping current leader?
How do the politics work?
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Showing 1-4 of 4 comments
izgule Jun 14, 2021 @ 9:51pm 
It say's I can spend influence to keep my current ruler but I cannot figure out how to do that. And my current ruler is not one of the options available for election.
SkiRich Jun 14, 2021 @ 10:01pm 
Click on the elections pending icon on the toolbar when the elections are happening.
You should see a list of candidates.
Click the candidate you want, and click support as many times as you can afford it.
In democratic and oligarch you need 80% or more for a guarantee so RNG does not choose someone else.
It helps if they already have high faction support to begin with.

If you cant afford to do that, and one or two support ticks just gets you a little higher than everyone else, its almost not worth the cost of influence. The rng during elections is brutal.
CrUsHeR Jun 15, 2021 @ 12:45am 
Originally posted by SkiRich:
In democratic and oligarch you need 80% or more for a guarantee so RNG does not choose someone else.

Oligarchy / Megacorp election outcome is always 100% random if you don't choose one candidate.
ScreamCon Jun 15, 2021 @ 2:32am 
This information was based on last update so if I'm wrong please correct.

Imperial government is your best bet, the least influence needed to keep your ruler. In fact none is needed. Since election does not occur on normal leaders in that empire type, rulers are never pulled from their offices which is an added bonus.

Dictatorship empires spend influence per leader life, dictatorships are the most efficient on influence if you still want the ability to push your governors and like into the ruler spot. They are more efficient on influence with the shadow council civic.

Oligarchy is less efficient on influence as their elections are at 20 year interval instead of life, but at same time they insure that you can keep getting strategic bonus'd leaders in despite leader lifespan.
They cost you only one lump some of influence upfront which can be reduced by the shadow council civic by 75%. You end up picking due to civic needs, or if you want to balance egalitarian factions with authoritarian.

Democracies have missions for each leader. Example build 3 mining districts. They cost a lot of influence to dictate leaders as your influence must be used several times that which only increases the chance of leader even using shadow council.

Democracies are that exactly, their not suppose to be influenced by the player, rather new leaders inspire growth of your economy in differing directions.

Dictatorship and oligarchy you want to maintain extra influence for leader election, Imperial and democracy you want to spend all influence instead.
Last edited by ScreamCon; Jun 15, 2021 @ 5:07am
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Date Posted: Jun 14, 2021 @ 9:38pm
Posts: 4