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its quite easy now a days. You still gotta produce alloys though.
One merchant generally produces 25 trade with bonuses. With functional arch u can start with off with 4 merchants on a planet after u get merchantile. Thats 50 energy and 25 consumer goods for 4 pops, that means on your other two planets u can spam research centers, 3 on each planet.
generally i focus on trade after this update and switch to militarized for alloys.
8 pops producing 174 trade... thats 87 energy 44 consumer goods and 22 unity.
11 energy, 6 consumer goods and 3 unity per pop, including the administrator on the habitat.
https://steamcommunity.com/sharedfiles/filedetails/?id=2605858427
the power growth from this has been pretty good. any robot neighbor near me is basically ready to be conquered by my mega armies and fleets at a moments notice, i'm progressing quite well through tech and tradition as a warrior culture/master crafter clone origin. and the leader power... though i'm debating... psionics or go cyborg and then never go full synth for the minor bonus on top of my clone species?
With masterful crafters, 3 industrial districts add a building slot, so your tech worlds are more useful. This is a big deal when tech rushing on 3 planets.
Indeed, a proper megacorp has no artisans, technicians or culture workers. Still you get so many CGs (and energy + unity) that you have to put most of them for monthly sale, even with utopian living standards.
This also means half your empire can work in other jobs instead, since you not only save on the mentioned jobs, but also the miners you usually needed to support their production chains.
I could show you a screenshot from my current game, though it is still in an early phase where i have some artisans on my capital (you can't change the designation there to switch the industrial districts to alloy-only).
The actual downside of megacorps is that you cannot integrate vassals. So the thing about demanding vassalization and then integrating doesn't work. Otherwise they are much more interesting and fun than regular empires.