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Many Origins, and all custom spawn systems, can only spawn once in the galaxy, and if you have multiple empires that use them, the game will randomly select one and spawn only that one.
In settings of my games are normally 12-15 empires.
And only two of my own 3 -5 different empires are forced to spawn. So that can't be it.
The other point could be the problem. Is there any site where I can see how often the origin lost colony is aviable, for example?
Yes. I want so 5-6 empires of humans, so I can play like: "Unite the old Empire again." With other species of course, which the game randomly creates.
So I make my own empires, force them to spawn in a game and then most didn`t spawn. Because of that I would ask what could be the reason for this.
I will test the second proposal from Ryika, if I return to the pc.
That's the problem.
Humans are determined by the Sol home system, but that can only exist once.
You can have another instance with the Deneb system (used for the Nazi- Lost Colony empire) but no more human empires than these two.
You CAN create more human empires, tho. I made a similar one to OP called "Roma Universalis", like if the Roman Empire never fell. I don't know how you pick which empires spawn, tho.
It's best to leave starting star system to random. Those and many origins can only be used by one empire per game.
When I set it by all others to coincidence, the problem was gone.
Tank you guys. :)