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https://www.youtube.com/watch?v=8Ydg457PhBY
Did that. Literally immitiatly kicked one member right at the start, before even unpausing, conquered him 10 years later and turned his entire race into indentured servants (they are not slaves, they are "under contract"). Just took like 5 restarts to get a good spawn location, where the AI didn't completely mess up my expansion plans.
Another qeuestion: Criminal Syndicate + Hegemony and make everyone force join. Does that make sense, or would it better to make them all subsidiaries instead?
While you could do that, I think it's a poorly invested plan on higher difficulties (as well as just cheasing the game, rather than playing the origin as it should be.. since.. realistically.. if you kicked one empire out and attacked it.. the other empire would realize you were just going to shank them both). People are always doubting the capabilities of an A.I. as a friend, and while I wouldn't fully rely on them, they are eager enough to be more than enough of an advantage early game.
Just because spiffing brit did it doesn't mean you should, or that it's even a good idea.
They have their own resources, including base resources as well as higher difficulty ones to be much better in their own hands early game than yours in many respects, as well as the limited resource influence where the A.I. will take starbases from systems of competitive empires. (you just have to be careful to not let them take certain ones that are rather valuable, or important to you, as well as probably key chokehold points).
It's far better to embrace them as allies, because they are deadset loyal to your federation and you.
You can use them to support your own empire (and yes they will add to the federation fleet), in order to completely devastate adjacent empires near you.
Don't conquer your allies when you can conquer and potentially end up in a poor military situation in the short run, and instead subjugate the grand admiral a.i.'s around you.
Well the difference between subsidiary and just being a normal member are 2 things:
1. You get more energy (they get less).
2. They do not benefit from difficulty advantages.
(so if you plan on grand admiral you want them as a normal member, if you want them to be more capable).
This is why Hegemony is so incredible, you can vassalize the galaxy, then release them into your Hegemony.. and they are effectively still your minion.. but with all of the difficulty advantages (though no advantages beyond their aid, and supplying the federation fleet).
Going and taking over your ally is the small brain strat, going over and taking over the rest of the galaxy with superior numbers is the big brain strat.
Well I'm playing on Admiral, scaling.