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2)cheaper CG
3)roleplay?
Personally i do not always use the a trade policy that generate consumer goods (May have a hard time to form a trade federation, may prefer unity from trade).
Heck as a worker cooperative you may even want to go with the Mutual Aid trade policy since that is their whole unique thing.
But it wouldn't be unusual for traditions to mostly work as fillers, in order to unlock the other stuff you adopted the tradition for.
And there are worse dilemmas. Example you go with Materialist Cybernetic Megacorp, Augmentation Bazaars. And take Corporate Hedonism as 3rd civic.
So now you have to choose between these Scientist council posts:
Impresario +10% cyborg output
Chief Morale Officer +0.8 trade value from entertainers per lvl
Curator Archivist +2% / -2% researcher output / upkeep per lvl
But you can only get 2 extra council posts. Chief Morale Officer is why you took the Hedonism civic, so you need to decide between Curator and Impresario.
You also get the Decadent Lifestyle living standards, but you already have Academic Privileges. So the Decadent one is usually a downgrade because you lose another +10% research production.
It also doesn't work with pop auto-modding, the pops get the amenities traits instead of trade value. Double bummer but then you just mod them without auto-modding (more efficient anyways)