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It's no wonder people could just expand, make 4+ tech worlds, research without any penalties, finish the entire tech tree in 100 years and wipe the floor with a x25 endgame crisis every game, the game was in a complete broken state for a long, long time.
They make it a bit harder, yes there will be moments where your economy may require heavy balancing, but in the end your penalty will be offset by making more research worlds till you hit the point where the penalty is too much, then you can just stop and build tall, it's ridicious.
I repeat my point that it shouldn't be possible to completely offset scaling mechanics.