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Honestly you want to deal with them anyway because they will/could land on a planet, making you have to backtrack to clear them out again with ground combat.
Either way, you have to deal with the source of the FTL inhibitor before you can move on. Dealing with the transports is secondary to that.
If it was an FTL inhibitor, I would be able to leave the way I came in but the combat is stuck between my 80k fleet and a few troop tranports for a year or two then it eventually resolves.
How strong are these transports for the combat to take a year or more?
Once you have battleships you basically one shot them into oblivion.
They are a nuisance for sure. I hate when we get to the point where all you have are transports in every system etc. and constantly popping in while you are trying to do orbital bombardment.
well my initial point/tip still stands. once that engagement is over, Leave a ship behind on aggressive, and set the fleet to passive, and move on.
Or won’t close on them because they are mid jump.
Transport ships should just land or run and not serve as ridiculous suicidal cannon fodder for no real reason.
The troops would frag the pilot trying to do that.
Ok. I found some other repots on here and PDX forums…. This one actually looks very much like my occurrences.
I've seen some of the suggestions of weapon range being the culprit, but when all you have are corvettes on swarm, can you get any shorter range?
There's so much to like about this game, but the numerous issues that never seem to get resolved are a really big negative.