Stellaris

Stellaris

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Praetorian Oct 15, 2024 @ 3:26pm
How to reduce crime?
Crime is 60, no one will work in my precinct/hall of judgement, crime decision is on, focussed work on precinct and nothing.
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Showing 1-15 of 22 comments
Elitewrecker PT Oct 15, 2024 @ 3:31pm 
Do you have slaves?
HappySack Oct 15, 2024 @ 3:38pm 
Only citizens or slaves set on battle thrall can be enforcers, review the species rights of your pops.
Zorlond Oct 15, 2024 @ 3:59pm 
First two replies are the most likely culprits, but also you can try reducing the number of other jobs/disable other buildings and force pops to choose either unemployment or being a policeman. It might be that the policeman priority got so insanely low that not even prioritizing it could get people in.
Praetorian Oct 15, 2024 @ 4:57pm 
I had no slaves but I did not have the Restore Jobs button pressed. I do not know why this happened. There was no tooltip to fix this issue, everything was fine but the crime escalated all the same. It seems like poor design, when there are 5 or so buttons to deal with 1 issue, each work depending on a specific situation. Thanks for your help anyway guys.
HappySack Oct 15, 2024 @ 5:10pm 
Originally posted by Praetorian:
I had no slaves but I did not have the Restore Jobs button pressed...
You forced the jobs to be closed then got confused why no one was doing them?

Sounds like you qualified to work for your local government.

You could either not micromanage so much and not close them in the first place or use planet automation and set it to handle crime so it employs jobs like enforcers only when you need them.
Last edited by HappySack; Oct 15, 2024 @ 10:31pm
Persony Person Oct 15, 2024 @ 5:53pm 
Originally posted by Praetorian:
Crime is 60, no one will work in my precinct/hall of judgement, crime decision is on, focussed work on precinct and nothing.
If you choose to automate your planets, then for whatever reason, the default automation settings make it so that none of your pops go into enforcer or entertainer jobs. You have to force the pops into the job manually and/or disable the automation settings that mess around with enforcer/entertainer jobs.
Kalemenos Oct 15, 2024 @ 7:07pm 
The eternal question.
Elitewrecker PT Oct 16, 2024 @ 12:12am 
Originally posted by Persony Person:
Originally posted by Praetorian:
Crime is 60, no one will work in my precinct/hall of judgement, crime decision is on, focussed work on precinct and nothing.
If you choose to automate your planets, then for whatever reason, the default automation settings make it so that none of your pops go into enforcer or entertainer jobs. You have to force the pops into the job manually and/or disable the automation settings that mess around with enforcer/entertainer jobs.
They go into enforcer jobs only when it makes a difference
Geoff Oct 16, 2024 @ 12:21am 
Originally posted by Elitewrecker PT:
They go into enforcer jobs only when it makes a difference

If crime is below 15, the willingness of a pop to become an enforcer drops by two orders of magnitude (to 1% of base). If crime is above 15, their propensity goes up one order of magnitude (x10). If they've already got a job as enforcer, their propensity to remain in the job increases tenfold again.

Somewhat oddly, if a pop is eligible to take a servant job, its propensity to become an enforcer drops by 90%. Non-citizens lose 80% of their propensity if they're otherwise eligible. Battle thrall slaves lose another 20% of their propensity..

There are some minor factors as well, and the precise values may have been tweaked some since last I checked, but FWIW - that's the conditional math.
Zorlond Oct 16, 2024 @ 1:37am 
Originally posted by Kalemenos:
The eternal question.
And just like reality, fewer cops doesn't actually solve anything...
Praetorian Oct 16, 2024 @ 2:02am 
Originally posted by HappySack:
Originally posted by Praetorian:
I had no slaves but I did not have the Restore Jobs button pressed...
You forced the jobs to be closed then got confused why no one was doing them?

Sounds like you qualified to work for your local government.

You could either not micromanage so much and not close them in the first place or use planet automation and set it to handle crime so it employs jobs like enforcers only when you need them.

I didn't force any jobs other than the enforcer one. Nobody went to it, it had a red arrow pointing down. When I pressed Restore Jobs it was fine. I don't understand it. I haven't played this game in 3 years. Perhaps my lack of experience would make me more applicable to become the next head of state.
Elitewrecker PT Oct 16, 2024 @ 2:04am 
You didn't manually close them before?
Praetorian Oct 16, 2024 @ 2:07am 
Originally posted by Elitewrecker PT:
You didn't manually close them before?

No, unless I accidentally did?
Praetorian Oct 16, 2024 @ 2:07am 
don't really know how to close jobs
Cooked game :steamhappy:
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Date Posted: Oct 15, 2024 @ 3:26pm
Posts: 22