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If you're playing the United nations, and you're surrounded by xenophobic slaving despots, you're likely gonna have to switch to liberation wars and do some aggressive friend making.
Press F6 to access your Policies frame, go down the list to 'War Philosophy', toggle 'Liberation Wars' assuming you aren't fanatic pacifist or one of the other excluded groups. This should unlock 'Impose Ideology' as Casus Belli and allow you to spread your ethics through war.
So its american style liberation: wage war as if for conquest, then install a puppet government instead of keeping the territory.
Any policy change locks that policy for change for the next 10 years. So if you do that you can not change it back before ten years have passed. Bt if you try to be diplomatic, that should not be a problem.
United Nations of Earth. Xenophile and Fanatic Egalitarian.
There are multiple reasons species might hate or dislike you. Having closed borders with them hurts relations. The default diplomatic stance is Expansionist, which will cause issues if you share a border with someone. Having a small fleet is also a problem - you want as big and powerful a fleet as possible. Even if playing a diplomatic pacifist. Actions taken during the First Contact stage will also effect empire relations.
And some species will simply hate you regardless of how diplomatic you are.
Democracy Fanatic-Egalitarian has negatives based on Authority differences.
If you happen to have a Defense Pact, be careful of your ally's rivalries.