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There's a more prosaic explanation than that, however. With all three of you hostile to each other in the same system, each fleet randomly chose a different one to attack. I've regularly been able to wipe the mining drones more easily than I ought to because they got distracted chasing down a random cutholoid in their asteroids and ignored me.
If the behaviour of multiple mutually hostile forces in the same region holds true in Stellaris the way it does in Europa Universalis, for instance, then what'll typically happen as a result is that two fleets will fight a third until it is destroyed, then they will turn on each other but be in an effective truce until then.
I haven't seen four or more mutually hostile fleets in the same system, so I don't know how that would work itself out.
Thing was my fleet was heading to the system and they weren't attacking each other which was what I thought was weird since I thought everyone was suppose to be hostile to them.
But for the most part from what I can remember from past game plays it's usually which ever one is closest they will engaged with first then slowly engage others as they close in.
The same holds for cuddleoids. They're low power huge size. Unleash dem torpedoes!
I’ve already seen other empires going on a marching spree to kill any hostile cutholoid faunas they encounter in their space or near their borders
As for void worms, beginning of the game they’re neutral, until they start maturing into adults, and starts bombing your planets to spawn more offspring ala alien style, is when they are hostile to every empire in the game.
The same void worms situation also applies to AI empires, I’ve seen a void worms situation busy bombing an AI empire to a certain extent until the bombed AI empire mustered a fleet enough from being in a war to take down said void worms