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MeniliteZ Nov 7, 2024 @ 5:39pm
What's the best Celestial Body to build a Habitat Central Complex on?
Something without a deposit, or with?

I've always been building the Central Complex around the Star, but I'm wondering if that's not the best option.
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Showing 1-7 of 7 comments
jodnus Nov 7, 2024 @ 6:50pm 
Usually I build mine on a celestial body that has no resources of its own, in a system that has plenty of research deposits and/or advanced resources.
CrUsHeR Nov 7, 2024 @ 9:00pm 
Doesn't matter.

A major orbital without any resource gives you +0.5 extra build slots, and by the time you have colonized the habitat, you can already have several minor orbitals built on empty moons / asteroids which also give +0.5 each.

But before you actually have the pops to use the build slots, you can have several major orbitals built as well.


Only important thing - don't build minor orbitals on resources the habitat shouldn't produce. The resources from a mining station in the same place are permanently lost.

Major orbitals always give +max districts so you should build all possible ones. And it only matters in which order you build them, e.g. a star with +10 energy should probably be last if you already have a mining station on it.

https://stellaris.paradoxwikis.com/Megastructures#Habitats
MeniliteZ Nov 8, 2024 @ 2:23am 
Originally posted by CrUsHeR:
Only important thing - don't build minor orbitals on resources the habitat shouldn't produce. The resources from a mining station in the same place are permanently lost.

Ah, I was going to test out what an Asteroid that gave Food would give a habitat. I guess that's a bad idea, then?

Originally posted by CrUsHeR:
Major orbitals always give +max districts so you should build all possible ones. And it only matters in which order you build them, e.g. a star with +10 energy should probably be last if you already have a mining station on it.

But what if my Central Complex is already on the star? Wouldn't it basically already have the Major Orbital?

Thanks for all the info.
Last edited by MeniliteZ; Nov 8, 2024 @ 2:26am
CrUsHeR Nov 8, 2024 @ 4:50am 
The habitat itself is not an orbital, you don't get the extra effects.

Thinking of it, maybe it is best to build the habitat on a useless node you don't need districts from (like energy) so you get the full effect from major orbitals on an empty build site elsewhere.
Kufesska Nov 8, 2024 @ 6:40am 
Originally posted by CrUsHeR:
The habitat itself is not an orbital, you don't get the extra effects.

Thinking of it, maybe it is best to build the habitat on a useless node you don't need districts from (like energy) so you get the full effect from major orbitals on an empty build site elsewhere.
are you sure about that? i am not into habitats, but tried them one run after rework, and i think habitat itself gave me bonus resource districts/building slots/max districts when built over big celestial body(i remember that i tested that thing)

or you can build major orbital on the same celestial body?
Last edited by Kufesska; Nov 8, 2024 @ 6:40am
CrUsHeR Nov 8, 2024 @ 9:07am 
Originally posted by Kufesska:
Originally posted by CrUsHeR:
The habitat itself is not an orbital, you don't get the extra effects.

Thinking of it, maybe it is best to build the habitat on a useless node you don't need districts from (like energy) so you get the full effect from major orbitals on an empty build site elsewhere.
are you sure about that? i am not into habitats, but tried them one run after rework, and i think habitat itself gave me bonus resource districts/building slots/max districts when built over big celestial body(i remember that i tested that thing)

or you can build major orbital on the same celestial body?

Yes they unlock the resource-related districts, gatherer jobs, or deposits like Dark Matter or Zro. But i mean the core bonus of major orbitals, linked above.

Major orbitals always give +0.5 / +0.75 / +1 max districts (by their capital building level).
They also give the same number of build slots, if the celestial body they're built on does not have any resources.

So that's free real estate on a new habitat, buildings are always more efficient because districts cost alloys in upkeep. BTW Orbitals also cost alloy upkeep, but you need to build all of the major ones anyways.


Now the question was, where to build the habitat itself. The habitat does not seem to add the extra build slots if built on an empty body, so the idea was - might as well build it on an energy or mineral deposit.
Last edited by CrUsHeR; Nov 8, 2024 @ 9:08am
MeniliteZ Nov 8, 2024 @ 9:33am 
Originally posted by CrUsHeR:
Now the question was, where to build the habitat itself. The habitat does not seem to add the extra build slots if built on an empty body, so the idea was - might as well build it on an energy or mineral deposit.

Thanks.

Or Research deposit, right?

I've been building it on the Star so its close to the Starbase in case of attack. Sometimes stars have Research instead of Energy.
Last edited by MeniliteZ; Nov 8, 2024 @ 9:35am
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Date Posted: Nov 7, 2024 @ 5:39pm
Posts: 7