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Limit 2 vassals sounds pretty nice, but no federations??? Madness
◆ Expanded Colours [180 Colours]
◆ Planetary diversity
◆ Guilli's Planet Modifiers and Features
◆ Ethics and Civics Classic
◆ Diverse rooms
It must be said that if the options allow it, I also disable all sorts of exotic new resources and buildings that significantly affect the game balance. All I need is more planet types and unusual modifiers for them.
It is nice to be able to add a dragon or 2 to your navy. It can be a pain in the beginning when you are gathering info to research so you can make them friendly so you can collect their eggs, but it is worth it to me to have to micromanage to get ships out of the systems that they are heading towards etc.
https://steamcommunity.com/sharedfiles/filedetails/?id=952438221
But what does it do?
How's the balance for this one?
You pay up front as dragons are really harassing the F out of you early when you are trying to explore and build out, limiting your expansion some, but then you make up for it when you get your dragon(s).
I limit myself to 2 dragons mid game and 4 in end game.
Also you have to keep the "Dragon Friend" edict going the entire game, and that cost like 50 energy (cannot remember the amount).
I think overall you get an advantage with them, but it isn't game killing. It sure makes it a lot more fun for me.
The Star Wars mods are neat too, the LOTOR-age one and the Post-ROTS one