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It makes me sad, because of all the fun i've had playing Stellaris over the years, but nothing is working.
Either you wait for mods to update, or you rollback and use mods that aren't updated and/or legacy versions of already updated modes.
The "Vanilla Portrait Category Merger" mod was to created for compatibility between portrait mods that have been updated as of May 7th, 2024 and the "More Events Mod".
The issue with portrait mods:
The problem is actually that the change in script made by Paradox now requires to overwrite base game entries (in this case the portrait categories). The modular adding that was added a year ago for portraits to species class has unfortunately not been ported over to the new system.
This means, any kind of mods that add portraits to existing portrait categories will now need compatibility patches in order to work together.
I'm not using any portrait mods. I have portrait mods, but they aren't enabled.
I know how to problem solve, i turned off mods and did everything i could think of doing but it still crashes and has issues, and i don't think any of them updated to the new version.
The fact that even rolling back doesn't work probably means that part of your modlist updated, and part didn't - so if you're 100% allergic to vanilla, your options fundamentally are:
1 - Search the workshop and hope your mods left a legacy version, then rollback to the one with most compatible stuff.
2 - Play the 'start with a minimal modlist, keep adding stuff until it breaks' jenga. It's almost a game by itself.
3 - Put Stellaris away for a few weeks and wait for the mods to update. Hope your favourites actually do.
If you go with option 2, I can't stress enough that you WILL find instabilities even if the game doesn't crash - the release is recent and probably added amazing new bugs that will cause problems with the mods.
Then Paradox will release hotfixes to solve the bugs, and the hotfixes themselves will probably cause fun incompatibilities of different sorts.
Yeah generally every update means some "add and remove mods until it works" jenga, but I've never had just everything not work, with the bare minumum mods, like i'm talking mods i can't (well don't want to) play without only, and still not work.
Like every other update, it didn't break the mods nearly as bad as this last one.
Incompatibility *could* feasibly do it for this kind of mixup.