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That being said, they tend to be overpriced for what you get, similar to the Sims. Of course, when you get them on sale, you tend to approach their "true" value. You are likely to get a decent bang for your buck when the DLC are on sale.
There's also the DLC subscription, so for $10 you can try all the DLC, then buy all the ones you want permanently in a future sale, once you know the value of what you're getting.
I would suggest giving the game a try and seeing if the basic experience is fun enough. Later on, if there's a particular idea in a DLC that seems interesting, you can gradually branch out.
Yeah I don't understand Paradox's pricing model at all anymore. Creative Assembly just got torched by its community for gouging on DLC, and they were, but the whole time that debacle was unfolding I was thinking, "You ain't seen nothing if you've never played a Paradox game". I used to be a huge Paradox fan, but at this point I don't even pay attention to their games or DLC until they're on steep discount or I can play the whole game and DLC catalogue for $6/m or something.
That's why I DIDN'T complain about Shadows of Change, except by comparison with past DLC; this is pretty much the norm for strategy games, and I infinitely prefer endless DLC to endless lootboxes. I only flipped my lid once that birdbrained CEO warned players about "the business realities of supporting Warhammer 3", which was widely taken as an implied thread to cancel development of Warhammer 3 if SoC sold poorly.
But then you have to keep paying them for continued access.
You are losing no matter what.
Utopia, distant stars, federations, galactic paragons are save
Nemesis, first contact, astral planes are hard skip.
Species - up to you, synthetic dawn may be .
of before you buy or rent it.
And Paradox goal is to sell dlc's not a complete game, keep that in mind.
The dlc's are like a lottery you will not get a winning ticket all of the time. But most of the time the game will get a nerf after the release of a new dlc, (free-to-play way of game development).
Dlc's you get a lot of loose parts but all combined are not a 'complete' game and for the price you have to pay for it. You pay to much for what you get.
And there is a chance you don't like what you get.
Can you name some examples of these "nerfs". While I don't think every update has been a slam-dunk (e.g. Astral Planes, the controversial changes around Apocalypse and Megacorp), I think that, OVERALL, the game is better in every way than it was at launch, even if it stumbled along the way.
And hey, you can always play old builds of the game, something very few companies allow. Heck, you can download 1.9 right now, in which case you only need a handful of DLC (Utopia plus a couple small packs).