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Stellaris is more straightforward than Victoria 3, which I think is what you're actually looking for. That being said, if all you're willing to give it is 50 minutes, you're still likely going to have issues. Those will be a more productive 50 minutes than your Victoria playthrough, surely, but 50 minutes is still 50 minutes. No one scratches the surface of a good strategy game in 50 minutes.
The lack of a decent tutorial is a real flaw with the game. There are video explainers that largely fill the gap if that's your kind of learning. The official wiki is well-maintained and thorough, but it's very dense and really isn't useful until you've figured out what you're coping with.
The first experience of Stellaris is a firehose of information coming at you - klaxons screaming and flashing, and too many vairables to consider at once. But because it is a real-time-strategy game, once you've learned how to ride in the saddle there will in fact be a lot of times where you've got everything you need to do taken care of... and then whether it's boring really depends on what you're hoping to get from it. I enjoy playing it at a slow pace and watching the galaxy develop - very small circumstances can end up having very large impacts and that part of the game holds my interest. People who are in a rush to get to the grand end-game combat can just speed up the timer through all that. But huge amounts of it are making decisions then letting the clock run until they come out.
If you are committed to figuring your way through it and aren't really a video consumer, then I recommend treating the UI like learning a foreign language. At first, it's too dense and complex. So it's a good idea to break it down into small goals, focus on a few things at a time until you're confident you have it figured out. Then scrub your game and start over, armed with better understanding of how it works. You shouldn't expect to sit down and reach a successful and satisfying end game on your first playthrough. The game isn't really the great strategic proving ground some of its fans imagine it to be. Its difficulty lies in its complexity and speed. The developers are constantly changing how it works, so a lot of flexibility is also very important.
Some of the more recent DLCs were bad enough that I bought them, then turned them off. The newest one, Machine Age, has enjoyed much higher rating than the DLCs before it (I haven't been buying them anymore), and because it's the new shiny thing it's what a lot of the players in this forum will be playing and talking about. In multiplayer, everyone has access to the DLCs that the host has, so that can be a way to size up DLCs you're interested in before you commit.
It adds a lot of features to the core gameplay that it's hard to imagine playing without. It adds "ascension perks" that give you a diverse range of powerful ways to specialize your empire as it develops, it adds hive minds, it lets you build advanced structures in space that are integral to most players' late game experience.
Objectively, yes, stellaris is much more exciting than vic 3.
i didnt play the other game you mentioned but stellaris is a masterpiece in any case
And this isn’t condescending at all right? Telling someone “you didn’t play long enough” and comparing playtime is fine as long as you’re the one doing it, is it?
On a more serious note, Stellaris has a monthly subscription option which is extremely good for new players in that for a very small fee you get access to all DLC. I don’t recommend it as a permanent option but it might be a good idea to use it for a month or two and check yourself which DLC you find worthy of purchasing and which you can absolutely do without.
Also, as in all Paradox games, you have the option to revert to previous versions of the game, straight to 1.0.
If you’re completely new it could be a good idea to do that as well and play the game as it was, slowly advancing through the updates and the additional mechanics that were added as you grow comfortable with it
steam deck? this game needs a full pc coz of its power