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Baol Organic Plant research option (Food, Farmers produce 0.5 to 1 consumer goods)
Yuht Astronomical Interferometer research option (improves starbase sensors)
Initiate Yuht Cleansing Process decision (removes hostile modifiers)
The Last Baol relic, +10% Society Research if machine empire
Nu-Baol Life-Seeding decision (Gaia world, spawns some pops)
Overall, it looks terrible for you.
In addition, it grants the Cybrex Mining Hub, which adds +50% Mining station output. Put that in an Arc Furnace system and it'll improve that system immensely.
First League grants a relic world, so you can get an ecumenopolis for consumer goods.
Secrets of the Vultaum grants +5% pop assembly for Machine Intelligences, as well as granting the relic that reduces amenities usage and boosts ship combat.
Doesn't require the Zro technology, though you usually need to colonize the planets with the deposits (because the digsites only seem to spawn on habitable planets).
So just put your Zro income as monthly sales. It is a decent energy income out of nothing.
Most of the other precursors offer nothing until you complete the chain and the secret project.