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Strogg from Quake 2/4
What should I choose to make the Strogg?
Originally posted by ❤ Sly Succubus ❤:
Assimulators would be the first thing to do. One of the key notes of the Strogg is that they attack other races not to just kill, but also assimulate those races into themselves for more troops.

Second, if you want to go full Strogg, I'd try to get the dark matter civic as well. One of the main forms of travel that they use which we learn in Quake 2 is that the Strogg use a black hole device system to travel between stars, using a singularity style jump drive.

Strogg worlds are mostly dry class, with the exception of the homeworld, Stroggos, being a tomb world. By lore which I learned in the DLC, Stroggos was formerly a Tropical planet but with the Strogg AI we find in Quake 3, the mass extraction of materials in such a short time led to the total depletion of life on the planets surface.

Some other notes: Strogg have extreme levels of mining, in Quake 2 its noted that the inside of Stroggos has massive tunnels to the inner core of mining operations guarded by machines, further more there are mutants across the planet surface which as far as I know, are related to the former wildlife on the planet.

Lastly tho this is all based on generation of the solar system, Stroggos has 3 moons and a planetary ring, it should be noted also that it has a massive ground defensive force, its ground force is so large that in Quake 2, a massive fleet in orbit only took 1 EMP impact to disable the countless ships, leading to nearly 1.5 million humans being Stroggified in a few hours, later the Ratman (the guy you play as) and 3 others in the DLC's managed to end the first leaders (not the OG leader)

For origin in this case, I'd say cybernetics would be a good start as Stroggos is not a machine world, otherwise I would of suggested machine world origin, topped with that they are not actually xenophobic, they are however fanatic militarists. According to the lore they are also technically Materialistic, the lore states that the planet displays that before the introduction of cybernetics, the Strogg people were mostly scientific and military like, suggesting it was not a totalitarian rule but something more akin to an imperial class given that the planet does have a throne (which is the city of Cerberon).
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The author of this thread has indicated that this post answers the original topic.
Assimulators would be the first thing to do. One of the key notes of the Strogg is that they attack other races not to just kill, but also assimulate those races into themselves for more troops.

Second, if you want to go full Strogg, I'd try to get the dark matter civic as well. One of the main forms of travel that they use which we learn in Quake 2 is that the Strogg use a black hole device system to travel between stars, using a singularity style jump drive.

Strogg worlds are mostly dry class, with the exception of the homeworld, Stroggos, being a tomb world. By lore which I learned in the DLC, Stroggos was formerly a Tropical planet but with the Strogg AI we find in Quake 3, the mass extraction of materials in such a short time led to the total depletion of life on the planets surface.

Some other notes: Strogg have extreme levels of mining, in Quake 2 its noted that the inside of Stroggos has massive tunnels to the inner core of mining operations guarded by machines, further more there are mutants across the planet surface which as far as I know, are related to the former wildlife on the planet.

Lastly tho this is all based on generation of the solar system, Stroggos has 3 moons and a planetary ring, it should be noted also that it has a massive ground defensive force, its ground force is so large that in Quake 2, a massive fleet in orbit only took 1 EMP impact to disable the countless ships, leading to nearly 1.5 million humans being Stroggified in a few hours, later the Ratman (the guy you play as) and 3 others in the DLC's managed to end the first leaders (not the OG leader)

For origin in this case, I'd say cybernetics would be a good start as Stroggos is not a machine world, otherwise I would of suggested machine world origin, topped with that they are not actually xenophobic, they are however fanatic militarists. According to the lore they are also technically Materialistic, the lore states that the planet displays that before the introduction of cybernetics, the Strogg people were mostly scientific and military like, suggesting it was not a totalitarian rule but something more akin to an imperial class given that the planet does have a throne (which is the city of Cerberon).
Last edited by ❤ Sly Succubus ❤; Jun 4, 2024 @ 8:06am
Radon Jun 4, 2024 @ 8:08am 
Wouldn't it be logical to make them Necrophages? Then go for Fanatic Materialist + Xenophobe (so you can necropurge xenos into your kind). Pick Dark Consortium for that singularity vibe and Relentless industrialists to tomb your homeworld.
You'd probably want to go for Cybernetics as an ascension path.
Originally posted by Radon:
Wouldn't it be logical to make them Necrophages? Then go for Fanatic Materialist + Xenophobe (so you can necropurge xenos into your kind). Pick Dark Consortium for that singularity vibe and Relentless industrialists to tomb your homeworld.
You'd probably want to go for Cybernetics as an ascension path.
This would work, granted the only real AI within the Strogg empire as a whole is their leader which is more of a hivemind machine anyways, tho it is displayed that all Strogg also have individuality, by even Quake 3 once the player is Stroggified, we still have free will which suggests that; to a point, all strogg are not a machine nor hivemind but indeed I guess would be necrophages.

I didn't think of that, good eye Radon!
Dinonoms Jun 4, 2024 @ 8:45am 
Originally posted by ❤ Sly Succubus ❤:
Originally posted by Radon:
Wouldn't it be logical to make them Necrophages? Then go for Fanatic Materialist + Xenophobe (so you can necropurge xenos into your kind). Pick Dark Consortium for that singularity vibe and Relentless industrialists to tomb your homeworld.
You'd probably want to go for Cybernetics as an ascension path.
This would work, granted the only real AI within the Strogg empire as a whole is their leader which is more of a hivemind machine anyways, tho it is displayed that all Strogg also have individuality, by even Quake 3 once the player is Stroggified, we still have free will which suggests that; to a point, all strogg are not a machine nor hivemind but indeed I guess would be necrophages.

I didn't think of that, good eye Radon!

If I remember correctly the only reason why the player remains their free will is because the control chip fails to activate
DrLamp Jun 4, 2024 @ 8:50am 
Originally posted by Dragonoms:
Originally posted by ❤ Sly Succubus ❤:
This would work, granted the only real AI within the Strogg empire as a whole is their leader which is more of a hivemind machine anyways, tho it is displayed that all Strogg also have individuality, by even Quake 3 once the player is Stroggified, we still have free will which suggests that; to a point, all strogg are not a machine nor hivemind but indeed I guess would be necrophages.

I didn't think of that, good eye Radon!

If I remember correctly the only reason why the player remains their free will is because the control chip fails to activate
Correct, Strogg have no free will. However, they can perceive everything that their body unwillingly does as well as the horrific pain from any injuries or modifications. They are simply powerless to do anything about it.

The player character's stroggification was interupted just before the control chip turned on. This left the player completely strogg, but not under control, his mind (relatively) intact.
Last edited by DrLamp; Jun 4, 2024 @ 8:52am
Originally posted by DrLamp:
Originally posted by Dragonoms:

If I remember correctly the only reason why the player remains their free will is because the control chip fails to activate
Correct, Strogg have no free will. However, they can perceive everything that their body unwillingly does as well as the horrific pain from any injuries or modifications. They are simply powerless to do anything about it.

The player character's stroggification was interupted just before the control chip turned on. This left the player completely strogg, but not under control, his mind (relatively) intact.
In that case I am wrong, I accept that heh. In any other case I think I nailed their empire down, just not the pops at all xD
Exarch_Alpha Jun 4, 2024 @ 9:16am 
I member Quake 2

1 too. Everything was a block like Legos.

And now you made me feel a mummy :steamsalty::steamsalty::steamsalty:
vainglory Jun 4, 2024 @ 9:13pm 
Finally, more people who actually appreciate the Strogg as villains. Everyone always calls them generic ass aliens. Quake 2 was ♥♥♥♥♥♥♥ solid though.
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Date Posted: Jun 4, 2024 @ 7:49am
Posts: 8