Stellaris

Stellaris

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DYNIA May 31, 2024 @ 8:12pm
Syntetic Fertility
who the fk balanced this ? by year 2016 I lost all workers, my economy is runined, can't build any ships and soon I will be invaded by early game rusher

wtf is this garbage and this is this "GOOD" dlc ?
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Showing 1-15 of 17 comments
Doug Dimmadong May 31, 2024 @ 10:34pm 
I played it once and won rather easily. Seems like a skill issue.
DYNIA May 31, 2024 @ 10:42pm 
Originally posted by Doug Dimmadong:
I played it once and won rather easily. Seems like a skill issue.

want to pvp me ? you pick thius crap and I pick my main build and see how I will rush your ass ? =]
Azor May 31, 2024 @ 11:11pm 
Originally posted by DYNIA:
Originally posted by Doug Dimmadong:
I played it once and won rather easily. Seems like a skill issue.

want to pvp me ? you pick thius crap and I pick my main build and see how I will rush your ass ? =]
it's not a pvp origin obviously. but it's pretty good as a late game pacifist build because you'll easily outscale non-virtual machines due to your immense pop growth and a very early (in less than 20 years) ascension
DYNIA May 31, 2024 @ 11:19pm 
Originally posted by Azor:
Originally posted by DYNIA:

want to pvp me ? you pick thius crap and I pick my main build and see how I will rush your ass ? =]
it's not a pvp origin obviously. but it's pretty good as a late game pacifist build because you'll easily outscale non-virtual machines due to your immense pop growth and a very early (in less than 20 years) ascension

I know he tring to troll so I answer stupid ^^

why add pacift build for most agresive ascendency path ? :F also 2040 year and my capital is empty, there is no way to win with this orgin
VoiD May 31, 2024 @ 11:42pm 
Sometimes the issue is not the game.
Vovarush May 31, 2024 @ 11:45pm 
Originally posted by DYNIA:
Originally posted by Azor:
it's not a pvp origin obviously. but it's pretty good as a late game pacifist build because you'll easily outscale non-virtual machines due to your immense pop growth and a very early (in less than 20 years) ascension

I know he tring to troll so I answer stupid ^^

why add pacift build for most agresive ascendency path ? :F also 2040 year and my capital is empty, there is no way to win with this orgin
Learn to tech rush if you want to play that origin
arronax06 Jun 1, 2024 @ 4:32am 
Not every origin is made for competitive multiplayer :) . When playing multiplayer, a fast start is needed to take the advantage early, but that origin is made for slow 20-30 starting years, but really good growth afterward, so it's a single player origin.
Azor Jun 1, 2024 @ 8:38am 
Originally posted by DYNIA:
Originally posted by Azor:
it's not a pvp origin obviously. but it's pretty good as a late game pacifist build because you'll easily outscale non-virtual machines due to your immense pop growth and a very early (in less than 20 years) ascension

I know he tring to troll so I answer stupid ^^

why add pacift build for most agresive ascendency path ? :F also 2040 year and my capital is empty, there is no way to win with this orgin
you have a choice to 'resurrect' your pops after you complete your origin situation. Your capital will then be filled. You should be able to do way earlier than 2040 though
terrorarian Jun 1, 2024 @ 9:50am 
The entire point of this origin is that you're rushing to complete the ascension. You don't even need to get lucky, because it hands the tech options you need to you on a silver platter.
Yhvh10 Jun 1, 2024 @ 3:54pm 
2217 currently. Decided to try this origin out after seeing you post here on it.

While the loss of citizens has been detrimental. The increased research output from the repository has helped alot. Also. Many of the basic workers have been replaced with robots. Though I am still in deficit on EC. Saving unity to spam out Synthetics once I'm done researching Artificial Administration.

will update...
Yhvh10 Jun 1, 2024 @ 4:22pm 
2229.7.1

I have finished the origin. At least from what I can see. The population is fully ascended. I have 22 pops all synthetic on around 5 worlds. I allowed the remaining pops to remain in Nirvana as the Identity Repository is OP.

Conclusion: The Origin is a time crunch and requires you to focus on the looming disaster. I'm not sure if its exactly a good pick for higher difficulties as early on you do start at a disadvantage. But I can see several huge advantages(like effectively starting the game with an entire ascension finished). I had a few issues. One of which was a subterranean country that took over one of my planets. But I doubt that was origin-specific. There was a bit of micromanaging to keep everything in the green but it wasnt that bad.

Honestly OP, I hate to say it but I'm definitely going with skill issue here. Or at least a perception issue. Your first three engineering techs should be the Robotic-Droid-Artificial Admin techs and then you should drop all your unity on the Synthetic evolution path. And it should realistically be done by 2230. Any later and I dont see the playthrough being viable on harder difficulties(could be wrong here)
CyrusWindstrider Jun 2, 2024 @ 12:25am 
Originally posted by Yhvh10:
2229.7.1

I have finished the origin. At least from what I can see. The population is fully ascended. I have 22 pops all synthetic on around 5 worlds. I allowed the remaining pops to remain in Nirvana as the Identity Repository is OP.

Conclusion: The Origin is a time crunch and requires you to focus on the looming disaster. I'm not sure if its exactly a good pick for higher difficulties as early on you do start at a disadvantage. But I can see several huge advantages(like effectively starting the game with an entire ascension finished). I had a few issues. One of which was a subterranean country that took over one of my planets. But I doubt that was origin-specific. There was a bit of micromanaging to keep everything in the green but it wasnt that bad.

Honestly OP, I hate to say it but I'm definitely going with skill issue here. Or at least a perception issue. Your first three engineering techs should be the Robotic-Droid-Artificial Admin techs and then you should drop all your unity on the Synthetic evolution path. And it should realistically be done by 2230. Any later and I dont see the playthrough being viable on harder difficulties(could be wrong here)

I played a game where I had an AI neighbor (Admiral difficulty, delayed AI economy boosts so no super econ there) take this origin, as fanatic purifiers. They tech boosted me nicely when they decided to catch these hands pretty much on sight, within the first 30 years of the game or so. So it's definitely doable, just not my personal interest of it all.
MP Jun 2, 2024 @ 3:27am 
Like with the Doomsday origin, you cannot afford to take detours from your primary objective nor be idle.
TheDongsmasher Jun 3, 2024 @ 5:54am 
Originally posted by DYNIA:
Originally posted by Doug Dimmadong:
I played it once and won rather easily. Seems like a skill issue.

want to pvp me ? you pick thius crap and I pick my main build and see how I will rush your ass ? =]
Are you implying that you would seriously play stellaris as a competitive multiplayer mapgame, to the point that you have a "main build" and "rush" people's ass? That's very funny, lmao, even. You need to touch grass.
UltiBand Jun 3, 2024 @ 7:53am 
I played this origin thinking it's a default narrative option, making your game harder. But it turned out to be pretty easy and powerful. I even made a mistake to build a second repository (didn't read it halves the bonuses from each lol). But robots effectively replaced my main race too easy, I even didn't feel like "oh, I've lost all of my organic pops, what do I do?"

So yeah, you just needed to rush robot specialists tech before you lost too many of your people. After you complete the main story line you get ridiculously good bonuses as a reward.

Of course, this origin is not for a high-performance builds, but it's not as punishing as many other challenge origins / civics.
Last edited by UltiBand; Jun 3, 2024 @ 7:54am
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Date Posted: May 31, 2024 @ 8:12pm
Posts: 17