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effect destroy_colony
If you don't want to cheat to do it, you can move every pop off of a planet. There is an influence cost to shut the world down though.
But keep in mind if there are too many pops then stability will tank and you will get negative events (or worse a revolt) but provided the pops can leave fast enough you can ignore it all.
I did this to one in a revolt and that saved the day.
If you don't have "unrestricted reproduction" selected in your... how's that ♥♥♥♥ called... global empire-wide policies window, you can just open your empire's species list, select your integrated subject's species and ban reproduction for them. I believe it's free to enact.
Then demolish all Housing buildings on their planets.
Emigration + lack of pop growth will do its thing relatively quickly.
When last pop remains, resettle. It will be cheaper than hauling WHOLE population back and forth (and pops immigrating back might foil your plans if you won't demolish housings).
You can convert them back into a subject though.
Designate new sector somewhere on outskirts (so sector capital would be further than 4 jumps from systems you'd like to keep), then grant it subject status (you can release them afterwards). Unless you're some form of hivemind, you should have this option.
Getting a revolt, ending it with some form of white peace and leaving them be is an option...
Implement population controls. Set Xeno species rights to purge, displacement is always available unless you're xenophilic or egaltarian I think. Resettle the 3 of your own pops that somehow teleported there 1 day after integration. Demolish all buildings and districts. Wait.
as has been mentioned earlier, if you make the mistake of leaving one of your own pops on a world you don't want, you get a (stupid and incredibly frustrating) surcharge of 200 influence to resettle that pop out.
Just release them as vassals.
Or you can close all jobs and that pop will migrate out in its own eventually.
If you're NOT egalitarian, then you can just manually move them elsewhere, demolishing stuff until there's no one left.
Just keep in mind that a tier 2 pop will want to move to a tier 2 job, same for tier 3 pops; so getting bureaucrats and politicians to migrate off takes a LOT longer if you're egalitarian, and takes them similarly much longer to demote to a lower tier job if you're resettling them manually.