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For if he goes to war, he unites the entire damn galaxy now, because destroyers/vets do not stop his hostile takeover of the galaxy.
Around 80 years after game start, he had vassalized 11 AI empires, and then completely blitz'ed me with their armadas.
lol The game balance is HILARIOUS, and I sadly don't feel it's worth playing.
I would love a toggle for cloaking(I hate it, it breaks my game) every 15 or so days lategame, the game pauses for 30 seconds, then plays again for like 15 days, if I turn off the DLC for the cloaking tech, it never happens.
REALLY funny interactions happening ATM. However how haha funny, more like, oh my 9 hours starting this empire is flushed down the drain....haha......
For this, i increased the naval capacity by myself through the perk and logistic centers. Also i added that 10 pops increase the capacity by 1. So an Empire of 1000 Pops will have 100 more naval capacity from them. Its not the world, but this is i think the system should work. Because ressources, yards are one side. But soldiers to man the ships and are willig to do duty in the space is the other side.
But do you know, can i change the game option after start? I can mod... but i do not know how.
I would look in your game-save files. You need a separate utility to unzip archives in order to do it. But that would be a global setting unique to your game. There hasn't been a version I'm aware of that lets the player change initial configuration settings once the game is underway. But if you create a new game with the settings you want, then compare the save archive between that and the game you want to change, you should be able to isolate the differences and change them manually. I don't know what sort of instabilities that might trigger, though. But at least in theory, it's a thing you can do.
Instructions can be found here, though clearer ones are available with a little googling: https://stellaris.paradoxwikis.com/Save-game_editing