Stellaris
Is Cruiser Missile Spam Still Good?
Or am I six months behind and they've been nerfed?
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Показані коментарі 1624 із 24
Цитата допису Xaphnir:
Цитата допису Mr.I:
But once artillery battleships arrive, they're out.

I don't think they are, because artillery battleship behavior is broken right now. X-slot weapons suck at the moment, as most battles they're only going to fire the initial alpha strike salvo unless you have a ton of attack speed repeatables stacked up.

And it's not like you can't counter missile cruiser/battleships, but against the AI it's never going to counter build it. There is currently no point in the game that you can realistically hit where missile cruiser/battleships are not the best ship to use against the AI, even against fallen empires with their PD stacked with attack speed and damage repeatables.

If we're only talking about AI, then anything would work. Just get a few scholariums early and give them a you-own-nothing-and-you-will-be-happy treaty and you will become overwhelming in every aspect very quickly. Your dominating position will be unshakable even before cruisers.
Well i did just get Cruiser Tech in my current game at year 2230 from Beneath the Waves event, and now in this update it felt like a jackpot. :D Before did not have to think about such things.. but this update, well any event based stuff can become like a true lottery win.

I'll soon steamroll my neighbors with my new fully operational Cruisers with tier 2 missiles lmao. I need sla.. i mean hard working people for my mines and farms. :catinablanket:

But oh dear lord how the tech changes make the game feel, at least now in first game.. and i chose Under One Rule so i also have some things to "handle" while learning the new pacing with the tech. My laboratories feels like so nerfed.. for sure could not full min-max capital into tech, the upkeeps were insane so had to go like weird mix of things, ughh.. because of UOR origin demanding high upkeep for my Luminary also on top of other things. X)

Playing with everything in "normal settings" in 800 stars galaxy this time for a comfy game. Well hopefully comfy. Eyes been twitching every now and then from the changes. Things feel a bit slow.. And upkeeps feel brutal. Maybe i should have read all the changes better lol. I feel like some things are costing insane amounts so i have to build way more consumer goods and other stuff than before at this phase.
Цитата допису Xaphnir:
Цитата допису Mr.I:
But once artillery battleships arrive, they're out.

I don't think they are, because artillery battleship behavior is broken right now. X-slot weapons suck at the moment, as most battles they're only going to fire the initial alpha strike salvo unless you have a ton of attack speed repeatables stacked up.

And it's not like you can't counter missile cruiser/battleships, but against the AI it's never going to counter build it. There is currently no point in the game that you can realistically hit where missile cruiser/battleships are not the best ship to use against the AI, even against fallen empires with their PD stacked with attack speed and damage repeatables.

xDDDDDDDDDDDDDDD

late game arty/ss battleships dominate anything else you throw on them
Whirlwind and Marauder Missile Cruisers with Neutron Launchers
Carrier Battleships with Arc Emitter/Tachyon Lance

Beats literally everything, 4:1 armor/shield
Цитата допису Tex:
Whirlwind and Marauder Missile Cruisers with Neutron Launchers
Carrier Battleships with Arc Emitter/Tachyon Lance

Beats literally everything, 4:1 armor/shield

Cruisers are meat vs arty battleships
i didn't even know this was ever a thing, i think i'll try implementing it into my fleets.
Цитата допису DYNIA:
Цитата допису Tex:
Whirlwind and Marauder Missile Cruisers with Neutron Launchers
Carrier Battleships with Arc Emitter/Tachyon Lance

Beats literally everything, 4:1 armor/shield

Cruisers are meat vs arty battleships

They're good before you get battleships, hell I use 60/40 cruisers battleships in my fleet and like I said, beats everything.
Цитата допису Tex:
Цитата допису DYNIA:

Cruisers are meat vs arty battleships

They're good before you get battleships, hell I use 60/40 cruisers battleships in my fleet and like I said, beats everything.

SS cruisers are much better mixed with PD destros or covetes

I tried PD/2x laser spam corvete vs missles cruisers and missles always lost
I never understood the mindset of always playing the meta. Especially considering most folks play this game offline. You really build your fleets and empires exactly the same way every time you play? Seems dreadfully repetitive.

Also destroyers still have a place in endgame as PD; they're basically 2 corvettes in one ship, so while 1 corvette out of 2 being destroyed means a halving of firepower, a destroyer at half health still has its full firepower. Yeah you lose out on evasion but there's always gonna be a push-pull with building fleets.

Honestly many "all this one type" meta fleets don't work very well now. You really do need a relatively balanced fleet that isn't just strictly one or two ship types.
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Показані коментарі 1624 із 24
На сторінку: 1530 50

Опубліковано: 29 лют. 2024 о 10:24
Дописів: 24