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With the old habitats yes, since they would allow research districts, otherwise the new habitats grants you a massive total of one research district for every deposit which is pointless.
You can't mine dark matter this way, the deposit will be blocked.
You can't dark matter / living metal / zro / nanites this way.
Nope the stuff like Dark Matter simply adds a planetary feature to the habitat, collecting the same amount.
Easy to test with one of the Dark Matter civics and Void Dwellers origin.
Simply build an orbital on top of the research station with the DM deposit.
Also the resources like crystals no longer require extractor buildings. Instead, you get +1 gatherer job via a planetary feature on the habitat, per +1 resource connected via orbitals.
Recap on the habitat resource rules:
- If it can be harvested by pop jobs, you either get a set of 3 districts (research, minerals, energy) or free gatherer jobs (crystals, gas, motes). The income from the original deposit is blocked.
- If it can not be harvested by jobs (Dark Matter, Living Metal, Minor Artifacts, Nanites), you get a planetary feature equal to the original deposit.
- Deposits on habitable planets are unfortunately NOT collected, even if the habitat gets a planetary feature mentioning these. You need to actually colonize the planet.
IIRC they add nothing to the habitat and are simply lost, but i could be wrong.
Arc Furnaces also seem to delete some income in a similar way. Example Minor Artifacts seem to disappear once the Furnace adds the mineral nodes in its system.