Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That is due to forcing said ship to always be at the max range of weapon(s). What I mean is, if You have railgun of range 100, then it will try to stay at 100 range all the time By any means.
This means, if You mount X weapon, what happens is it will stay at max range of 150 and simply point its X weapon of 150 range every now at then.
Incidentally, if said ship is being approached it will try to fly away, but due to its slow speed it just faces its back on enemy fleet and makes X weapons useless alongside kinetic batteries.