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The closest you could get would be to turn the speed down to the slowest possible, and then have players leave Stellaris running while doing other things. You would then occasionally return to Stellaris and issue orders. That experience would probably be fairly different than what you are looking for, however.
I wonder how difficult this would be to mod in? Whats the slowest possible game speed? If I could simply remove the auto AI takeover, this could work.
Leave the host computer running the game. Players can join and leave as they wish, as the AI take over is disabled. I may need to slow down the game even more depending on the minimum speed settings, but those are the only obstacles I can forsee right now.
The slowest speed available is called "Slowest", and is about 3 seconds per day (measured by counting in my head, so take this for the very rough estimate that it is). So 1.5 minutes per month and 18 minutes per year. One day of real time would be 80 years of game time, and a game running constantly would end on the fourth day using the default setting for game length. If you wanted the game to potentially last months you'd need to find a way to make the pace slower.
Ok, awesome. I'll definitely look into it. Thanks for the info!