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Geki Dec 17, 2023 @ 3:14pm
Multiplayer Out-Of-Sync Issue
Playing Multiplayer seems impossible. We get OOS Notifications every month for Events, Pop Growth, all kinds of causes.

Is this being discussed?
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Showing 1-10 of 10 comments
SVaughan Dec 17, 2023 @ 3:16pm 
We in the gaming world call this "Desync" and no, to date there is no known fix for it.
Razorblade Dec 17, 2023 @ 3:20pm 
Haven't had any issues myself playing with 4 others.

Are either of you playing with mods?

Do any of you have poor Internet service?

How far geographically are you from each other?

What game speed are you playing on?
Last edited by Razorblade; Dec 17, 2023 @ 3:21pm
TontonDACK Dec 18, 2023 @ 12:24am 
I've played some games in mp, and desync always occurs due to xenobiolgy (xenocompatibility don't know the english word used to this option) activated.
I don't know if is it related or not, but may be a clue.
Last edited by TontonDACK; Dec 18, 2023 @ 12:26am
Cerodil Dec 18, 2023 @ 12:28am 
When my group and I play multiplayer we try to make the rule of doing nothing while the game is paused and to slow the game speed if one player starts to lag behind.

You can't really fix oos's, as far as I know, but you can prevent them.

Edit: typo
Last edited by Cerodil; Dec 18, 2023 @ 12:29am
Geki Dec 19, 2023 @ 1:30pm 
Originally posted by SVaughan:
We in the gaming world call this "Desync" and no, to date there is no known fix for it.
No, this is specifically called Out of Snyc by the notification in Stellaris.



Originally posted by Razorblade:
Haven't had any issues myself playing with 4 others. Are either of you playing with mods? Do any of you have poor Internet service? How far geographically are you from each other? What game speed are you playing on?

We are sitting right next to each other in one house, with a fiber connection and < 10 ms in most games. No mods except UI Overhaul in this game. The problems started at around 2400 and make the game impossible. Game speed is Slowest and sometimes Slow.
Paspinall Dec 19, 2023 @ 3:34pm 
Yes, everyone I play with is having huge number of desync issues recently; and there seems to be a bunch of folks on reddit with the same issue too
SVaughan Dec 19, 2023 @ 9:39pm 
Originally posted by Geki:
Originally posted by SVaughan:
We in the gaming world call this "Desync" and no, to date there is no known fix for it.
No, this is specifically called Out of Snyc by the notification in Stellaris.



Originally posted by Razorblade:
Haven't had any issues myself playing with 4 others. Are either of you playing with mods? Do any of you have poor Internet service? How far geographically are you from each other? What game speed are you playing on?

We are sitting right next to each other in one house, with a fiber connection and < 10 ms in most games. No mods except UI Overhaul in this game. The problems started at around 2400 and make the game impossible. Game speed is Slowest and sometimes Slow.
OOS and Desync are literally the same thing. Just named differently.
Geki Dec 28, 2023 @ 5:50pm 
The problem persists and I have yet to find a solution.
vodkazkokaїnom Nov 1, 2024 @ 9:12am 
SOLUTION FOUND: IF YOU IGNORE IT, IT WILL GO
Hello, I recently had this issue of inevitable desynch during a campaign, no matter what i tried nothing helped, not moving save files between hosts, not loading back, not anything that has been stated on forums with the same issue, but you know what did help. IGNORING IT.
So once we got the desynch, both players just pressed save, saved (optional, you can just press the cross, after pressing save and just not save, and the window will close) so with the window out of the way, we just carried on playing. There were some bugs caused by a desynch, like not being able to merge fleets or cancel building something or upgrade buildings. When that happened, we saved and swapped hosts, it helped with dealing temporarily with those bugs. And eventually, after a few occurances, the desych message stopped popping out and resolved itself, along with the bugs. It just synched itself back. So yeah. Try it out. Saved our campaign we really didn't want to give up on. :p2chell:
Christina Nov 2, 2024 @ 2:19am 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Dec 17, 2023 @ 3:14pm
Posts: 10