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So now sigh I can have like six or seven science vessels early in the game with no penalty because of the new leader caps, but as soon as they finish exploring all the space I can get to they'll just sit around twiddling their thumbs?
Having a scientist governing a planet actually blocks the secondary benefits from the sector governor (all of them) and those from an Official are just flat out better and more important.
To justify this change, they even removed the impact of "specialist resources" to no longer affect research output.
Also this means you never have a scientist ready in a ship whenever something comes up, like the Baldaraks, a wormhole spawning in your home sector, etc.
So that's more unnecessary micro - build a new science ship, find & assign an expendable scientist, send him on the task, afterwards reassign him to whatever he did before, scrap the science ship.
Compared to just clicking on the task and on his current assist planet.
Ah, must just be my playstyle then. I seem to always have a scientist cap of 7-9 fairly early