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Yes, vanilla AI was upgraded A LOT since it. Previously AI mods were almost mandatory - now they're used by most hardcore players, as vanilla AI pretty capable to fight back on A/GA difficulties. It still avoid strict specialization (but it's actually a good thing as player could exploit it A LOT).
Actually now many new players struggle against AI.
But x100 crisis is a nice addition too :) How to get: pick x25 strength and select "all" types of crisis. First will be x25, second x50, last x100. Good luck if they're a Contingency
Colossus / being a Genocidal is a solution. You could also play "genocidal-in-disguise" via Fear in the Dark origin.
Due to pops snowballing non-scalling A/GA is indeed too rough and require playing most OP builds & getting some luck in starting position.
Yeah. I straight up can't deal with GA non-scaling, that's true.
However, I can't recommend Starnet AI in its current state because there its been on life support since Russia-Ukraine so its updates have been lackluster to the point where it performs worse than vanilla in mid to late game.
As for the current state of vanilla, it is fine enough for at least early to mid game. If you know what you are doing you wiill still outscale the AI mid (2300) to late game (2400). But do give it some difficulty bonuses because vanilla AI still LOVES clerks, literally the worst job in the game, and difficulty bonuses are the only thing making them work for AI, as AI bonuses for trade value are larger than resource output bonuses.
So play vanilla in at least commodore difficulty without scaling, or GA with scaling.