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The anglers civic is more performant than some civics but still gets outpaced by some solid bonus civics. This is as anglers takes up a civic slot. The angers civic by itself is kind of weak, by itself its basically just the ability to collect more food and get some trade value doing so.
However it is strong in that it allows more efficient food collection if your worlds can't grow as tall. Often common due to the new growth slowing mechanics. Also note what makes the anglers civic good is the ability to boost its jobs yields via council positions. This makes angers a strong pick if it aligns to your play strategy.
As for catalytic processing civic, it is a good amount weaker of a civic. Converting food at similar inefficiency to minerals just to lose a civic slot makes it weak. Combining catalytic processing with angers can actually make your mineral problem more severe, as to get more alloys you need more food and thus have extra diver jobs open that use even more food.
My recommendation is run catalytic processing separate from angers civic. And if you have massive efficiencies late game then have. Early game catalytic processing with angers can be hard to play efficiently.
Kinda fun if your interested try it out. Not as efficient as other builds but its a higher capacity build.