Stellaris

Stellaris

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1SEXICANO1 Oct 1, 2023 @ 12:57pm
Crap game now
Used to be a good game and fun to play. Dev's have just ruined it now.
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Showing 1-15 of 25 comments
Agvv20 Oct 1, 2023 @ 1:06pm 
Not sure what you hope to gain from this.

If you hope this will make the devs improve the game- there is no constructive criticism to do that.

If you hope to convince us- there is no debate given for this.

If you hope for attention? Well, that's the only reason for posting this.

It's a shame you don't enjoy Stellaris anymore, but there's always other games out there that you can play! If you truly want something out of this, do some research make some nicely laid out arguments and convince us and the devs without hating on the game we know you love.

Because personally? I've been enjoying Stellaris since I bought it years ago. Anyhow, hope you find something you enjoy!
//MX` Oct 1, 2023 @ 1:26pm 
Originally posted by Agvv20:
Not sure what you hope to gain from this.

If you hope this will make the devs improve the game- there is no constructive criticism to do that.

If you hope to convince us- there is no debate given for this.

If you hope for attention? Well, that's the only reason for posting this.

It's a shame you don't enjoy Stellaris anymore, but there's always other games out there that you can play! If you truly want something out of this, do some research make some nicely laid out arguments and convince us and the devs without hating on the game we know you love.

Because personally? I've been enjoying Stellaris since I bought it years ago. Anyhow, hope you find something you enjoy!

The devs know what they did and the players too, no need to write essays.
Garrett Oct 1, 2023 @ 2:02pm 
I agree, i have around 3.1k hours and constant grand admiral playthroughs and the game is not the same anymore.

The game heavily punishes you for doing good over and over. The leader cap thing was the final straw for me. Playing wide is also awful because of the sheer micro game you have to play with hundreds of planets and for some reason star bases are still capped to a certain amount so you are stuck with a lot of planets with no star bases to deliver trade.

The AI is still dumb as well. I see AI empires regularly get revolts due to them having overcrowded low stability planets. Worst i saw was a planet with -300 housing and mass unemployment with 0% stability on their capital and 400 pops on one world. AI also cant build planets, its easy to see planets heavily negative amenities. Conquering these planets is a nightmare because you have to micromanage their pops and their awful planets and you risk revolts and you end up losing tons of resources and time.

AI also subjugate half the galaxy early on with vassals because its so easy too so its hard to have decent diplomatic games. Its easy to see an AI empire with 5-10 vassals at any given time in a single game. AI also line up for you to vassal them as well so its a game of who can have the most tributaries and vassals.

Its also hard to be a warmongering empire because if you get strong half the galaxy and their vassals form a federation and war becomes a tedious game of wack a small fleet over and over and they pop up out of nowhere in all directions. Making the whole experience God awful. This promotes a boring tech and unity focused play through especially on grand admiral where the AI cheats for its lack of competence.

Become the crisis has become almost impossible to do now since the recent updates mind you this is my favorite play style... all the AI in the galaxy death stack into one single fleet in a single system up to a 25+ million fleet size total with the sheer amount of ships total and proceed to steamroll your entire fleets in one go if you also dont have a 15+ million death stack in 1 system per choke point but then again the AI march in 1 spot every time. I had to constantly build 200k bastions and station upwards to 1 million fleet power to defend single choke nodes from the sheer amount of AI ships and even those choke nodes got overran easily. Its worse then 25x crisis fleets.

Habitats pose a balancing nightmare and AI spam them to no end, making invading territory another awful experience. The devs don't seem to know what they want from stupid habitats i personally hate them so much i wish they would get removed from the game i couldn't care less about them and i almost never build them in any play through.

There is also no diversity in AI empires, you play a megacorp for example and for some reason most AI that spawn are megacorp's. If you play a hive mind, most AI empires are hives. And you also got the random same species portrait spawning into your game as well, destroying all immersion you created in your empire. You spawn as a warmongering empire into a galaxy full of xenophiles and they just form a massive federation to block out your expansions. Or if you play a peaceful empire you spawn next to all hostile xenophobic warmongering empires or the ocasional devouring swarm or fanatical purifier that instantly harm relations and will easily send a 20k fleet to you early game and steam roll you.

Galactic community is trash and will constantly vote in the worst resolutions but vote against the ones most beneficial to everyone. Im talking to you security contractors resolution which is the freaking worst. Or obviously the occasional tiyanki conservation act when the contingency is invading the galaxy.

Devs constantly release awful origins and civics that make no sense, these civics and origins are so awful they are below F tier in any playthrough. We still dont have hive mind ships, hive world start origin or machine ships and machine cities or even organic ships. Instead of giving us good stuff they give us the awful, the meaningless and the trash. Luckily we have mods but you lose out on achievements when they can and should provide us with that anyways.

The planetary and sector AI is still garbage, so you are stuck micromanaging planets for hours. You can easily see the planetary automation not build anything but strategic resources, they will almost never build a mining distract or food district. Leaving your planets unemployed. They also disable all your entertainers and enforcers so you lack amenities and stability and struggle with crime.


Stellaris went from a really fun game to a flawed game in a very short amount of time.

We may never see a good dlc like utopia ever again we get stuff like the leader cap dlc that totally butchers the game.
HappySack (Banned) Oct 1, 2023 @ 3:20pm 
You're not restricted to any one version of the game, considering how much the game changes and or breaks every update.

In fact I'm not going to ever go past 3.8.4 now because the habitat change is the last straw for me.
Last edited by HappySack; Oct 1, 2023 @ 3:21pm
SaD-82 Oct 1, 2023 @ 3:43pm 
Originally posted by //MX`:
The devs know what they did and the players too, no need to write essays.

So... what's the point of the thread now?
If everyone knows A, why mentioning it? Captain Obvious, anyone?
Oh, look, I typed some letters. Everyone knows what those words are meaning. Well, those who are able to read, that is.
lalala Oct 1, 2023 @ 4:23pm 
This sort of BS I was complaining about long ago. Long standing problems ignored, crap added, more problems implemented. Abandoned the game a while ago. Back then people defended the direction to much, now they get served.

Ignorant and toxic community gets what it deserves, because they prevent devs to become aware of mess.

I've said it already years ago, the game wants to have a lot of depth and "possibilities" but defeats those itself with the implementation. What Garrett explained above is the current state of something was there years ago. It just changed in shape and got worse, reaching its peak now.
Last edited by lalala; Oct 1, 2023 @ 4:29pm
Razorblade Oct 1, 2023 @ 4:31pm 
TL;DR: "My favorite meta strategy was nerfed and now I'm salty that I have to learn some other meta strategy to succeed."
Geoff Oct 1, 2023 @ 5:24pm 
Originally posted by lalala:
This sort of BS I was complaining about long ago. Long standing problems ignored, crap added, more problems implemented. Abandoned the game a while ago. Back then people defended the direction to much, now they get served.

Ignorant and toxic community gets what it deserves, because they prevent devs to become aware of mess.

I've said it already years ago, the game wants to have a lot of depth and "possibilities" but defeats those itself with the implementation. What Garrett explained above is the current state of something was there years ago. It just changed in shape and got worse, reaching its peak now.
It feels to me like it's trying to pivot from a niche for hardcore sci fi fans to a more popular title. It reminds me of the way J.J. Abrams homogenized two canonical American cinematic science fiction franchises into just "space action" titles.
DJbezoar Oct 1, 2023 @ 8:10pm 
Yeah, I have a lot of time in stellaris, but I'm sort of done with it now - at least with this patch. I'd be mostly mirroring what's already been said, so I'll spare that, but I feel like I'm a lot more limited in the sorts of empires that I can create that will thrive. The federation/vassalization issues with ai empires really does a lot to make this game /insanely/ tedious atm, and frustratingly - there used to be a really great balance of vassals to federations. It's honestly the first time I have felt like I have /had/ to play more meta builds.
Seems like you're nostalgia blind.

While you are entitled to your opinion, I respectfully disagree.

Stellaris has been updating for years, constant updates that have made this game the pinnacle of the Space Strategy scene. You have to recognise that Stellaris has not reached it's end, and probably wont for the next few years. This game still has so much time to evolve. Saying it's trash is doing it an injustice.

The team at Paradox Interactive have released masterpiece after masterpiece and they aren't stopping anytime soon.

Yes, while there are imperfections such as AI Fleet Deathstacking, AI Empire Management being... well... awful, the Starbase and Leader Cap, making wide empires useless, (though to be fair, that is to be expected when playing a wide empire, no limit would make you unstoppable), the AI spamming Habitats, and the AI Behaviour are awful, the devs are still working on the game. These issues will be solved, while the community wants it now, we can't be sure.

Remember, please, be nice to the devs, they work tirelessly and have delivered you hundreds to thousands of hours of fun, happiness, pain, anger and memories. Give them some feedback, tell them why you think the game has failed over the years, give them examples. Let them sort it out without you telling them their game is awful.

This game is not over yet, and still has thousands of hours to deliver. Hopefully, they fix these issues. But, we have to wait. Have a nice day.
Garrett Oct 2, 2023 @ 1:04pm 
Originally posted by Biggest Kobeni Fan:
Seems like you're nostalgia blind.

While you are entitled to your opinion, I respectfully disagree.

Stellaris has been updating for years, constant updates that have made this game the pinnacle of the Space Strategy scene. You have to recognise that Stellaris has not reached it's end, and probably wont for the next few years. This game still has so much time to evolve. Saying it's trash is doing it an injustice.

The team at Paradox Interactive have released masterpiece after masterpiece and they aren't stopping anytime soon.

Yes, while there are imperfections such as AI Fleet Deathstacking, AI Empire Management being... well... awful, the Starbase and Leader Cap, making wide empires useless, (though to be fair, that is to be expected when playing a wide empire, no limit would make you unstoppable), the AI spamming Habitats, and the AI Behaviour are awful, the devs are still working on the game. These issues will be solved, while the community wants it now, we can't be sure.

Remember, please, be nice to the devs, they work tirelessly and have delivered you hundreds to thousands of hours of fun, happiness, pain, anger and memories. Give them some feedback, tell them why you think the game has failed over the years, give them examples. Let them sort it out without you telling them their game is awful.

This game is not over yet, and still has thousands of hours to deliver. Hopefully, they fix these issues. But, we have to wait. Have a nice day.

1. The devs release awful content. The leader cap dlc butchered all the fun in the game, making wide empires technically useless. And for some reason star bases are still capped which make no sense. All the origins and civics and species traits they release are completely awful. They provide no pro to gameplay, they gimp your empire and species.

2. The devs dont know how to balance and maintain the AI.

3. The devs dont listen to feedback, i see it all the time and the moment you criticize the devs you get banned on the official forums due to the toxic awful community stellaris has i dont even want to mention reddit dear God. We have been asking for machine ships for ages. What about organic ships for hive minds, or a hive world origin start. Instead they release awful origins and content the community does not desire to have. "But muh roleplay"

4. DLC is overpriced and the newest DLC ruined the game and somehow costed 20 dollars. Awful content.

5. Instead of fixing the things the game needs fixing, they just release more awful content adding to the nightmare of content in need of fixing.

Stellaris is awful. I have so many hours on this game and its just going down the gutter. As long as the devs continue to release trash. The game will remain bad. They refuse to give us the stuff we actually want. The stuff we need to have a flavorful game. The stuff we desire. Instead they release the leader cap dlc. add multiple ugly portraits. No good origins. Not fixing the issues with the game such as AI deathstacks, starbase cap, micro due to awful automation AI. AI in general.

I hate complaining because i love stellaris but the game is 100% going down hill with almost every update. So hats off to the devs.
Garrett Oct 2, 2023 @ 1:08pm 
Originally posted by Razorblade:
TL;DR: "My favorite meta strategy was nerfed and now I'm salty that I have to learn some other meta strategy to succeed."
This has nothing to do with the thread but okay. Whatever floats your boat.
Garrett Oct 2, 2023 @ 1:10pm 
Originally posted by lalala:
This sort of BS I was complaining about long ago. Long standing problems ignored, crap added, more problems implemented. Abandoned the game a while ago. Back then people defended the direction to much, now they get served.

Ignorant and toxic community gets what it deserves, because they prevent devs to become aware of mess.

I've said it already years ago, the game wants to have a lot of depth and "possibilities" but defeats those itself with the implementation. What Garrett explained above is the current state of something was there years ago. It just changed in shape and got worse, reaching its peak now.
Glad you agree with me, they have added nothing but complete crap and ignored the long standing issues with the game. Thats my TLDR
ORION Oct 2, 2023 @ 1:12pm 
To be honest I don't enjoy it now with all the dlc and patches like i did a few years ago. Seems like allot of stuff but its just not that enjoyable anymore. Allot of change. I'm trying to get back into it , bought the dlc.
ScreamCon Oct 2, 2023 @ 1:14pm 
Originally posted by 1SEXICANO1:
Used to be a good game and fun to play. Dev's have just ruined it now.
Simply reverse what you said and that is.

"Going to be a great game and fun to play soon. The upcoming updates bring great promise to a stagnant game. Every day the game keeps improving, there seems to be no limit to the amount of fun to be had. All hail paradox "

whoops did I say all hail paradox aloud I mean all hail megacorp o7

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Now I don't actually believe these values as both your values are inferior logically speaking but... as the first reply said all the op is doing is getting attention.
Last edited by ScreamCon; Oct 2, 2023 @ 1:17pm
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Date Posted: Oct 1, 2023 @ 12:57pm
Posts: 25