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How should I set up the Eternal Empire (Zakuul) from SWTOR to Stellaris?
Hello.

I was thinking about making Zakuul, or the Eternal Empire, into Stellaris. But I do not know which civics to choose or how to set this human race up to be properly prepared. I was thinking I'd like Zakuul to be a technocratic monarcy (Valkorion) with high society, droids and competent military. Could anyone help me which civics, unification event (Prosperous Unification seems good for Zakuul) and how to set everything up right in the race creator?

Thank you.
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Showing 1-10 of 10 comments
mss73055 May 5, 2023 @ 7:39am 
How about:

Origin: Tutors of the Shroud
Ethics: Spiritual/Military/Autoritarian
Civis: Gladiators/Pleasure Seekers
Ascension: Psionic/Eater of Worlds

Race: Intelligent, Nomads, Tradtional, Social Engineering, Decadent, Unruly
Last edited by mss73055; May 5, 2023 @ 7:42am
GeneralMacek May 5, 2023 @ 7:43am 
Originally posted by mss73055:
How about:

Origin: Tutors of the Shroud
Ethics: Spiritual/Military/Autoritarian
Civis: Gladiators/Pleasure Seekers
Ascension: Psionic/Eater of Worlds

I should have mentioned I do not have all DLCs included, so it may be difficult to make the Eternal Empire, but this seems good to me. What Tutors of the Shroud do, exactly?
mss73055 May 5, 2023 @ 7:46am 
Tutors of the Shroud makes you start as latent psionic. Unification would be a matching start as well.

Pleasure Seekers requires Utopia if I recall. Swap this one for maybe Slaver Guilds.
GeneralMacek May 5, 2023 @ 8:12am 
Originally posted by mss73055:
Tutors of the Shroud makes you start as latent psionic. Unification would be a matching start as well.

Pleasure Seekers requires Utopia if I recall. Swap this one for maybe Slaver Guilds.

Did Zakuul have slavery? I did not know that.
Wintermist May 5, 2023 @ 11:57am 
Originally posted by GeneralMacek:
Originally posted by mss73055:
Tutors of the Shroud makes you start as latent psionic. Unification would be a matching start as well.

Pleasure Seekers requires Utopia if I recall. Swap this one for maybe Slaver Guilds.

Did Zakuul have slavery? I did not know that.

News to me too ;) I wouldn't think of Zakuul as a slaving nation, all in all it seemed pretty damn good to be honest. Authoritarian, sure, that's automatic with an Empire like that, but how it's ruled doesn't have to be how the typical view of an authoritarian state would be. It would be a nation that changed a lot, depending on who is currently ruling, but typically, the Emperor wouldn't really ever be replaced ;)
The Eternal empire has a mod in this game for Star wars, their main things their known for is a galaxy-spaning empire, enslaving several races to do their work, having the Star Forge which was a massive shipyard that used raw materials of stars, and imprisoning a galaxy-wide destroying creature that even the Sith and Jedi both feared.

Edit: https://steamcommunity.com/sharedfiles/filedetails/?id=2461014769
Last edited by ❤ Sly Succubus ❤; May 5, 2023 @ 1:48pm
FizzyElf May 5, 2023 @ 4:54pm 
Originally posted by Shizune:
The Eternal empire has a mod in this game for Star wars, their main things their known for is a galaxy-spaning empire, enslaving several races to do their work, having the Star Forge which was a massive shipyard that used raw materials of stars, and imprisoning a galaxy-wide destroying creature that even the Sith and Jedi both feared.

Edit: https://steamcommunity.com/sharedfiles/filedetails/?id=2461014769
The creature was a lovecraftian force monster in the body of a human woman right? I've forgotten her name but I remember that the sith and jedi joined forces and got their teeth kicked in trying to stop her.

Edit: I think her name may have been Beloth, Abeloth or something like that.
Last edited by FizzyElf; May 5, 2023 @ 4:58pm
Yhvh10 May 5, 2023 @ 5:04pm 
Ahhh Zakuul. I tried making this one a while back and tbh I found it very hard.

Getting a proper 'Valkorian' isnt easy, as it requires you to roll the right shroud event to make your character Immortal.

However with that being said, as long as you dont mind a potentially very mortal leader, its definitely doable.

Origin

For Origin, my pick would be Mechanists. The answer why is very simple, Zakuul THRIVED on its droids. As Kaliyo said "Zakuul relies on all their fancy toys to keep everything running smoothly, take that away, and I can instill fear. True fear."

And then there should be a very heavy emphasis on pushing out droids to do most of the menial labor.

Ethics

This is a bit harder. I would personally cut out the spiritual ethic and just go fanatic authoritarian with militarist.

Zakuul was not really that religious. Sure, they had some serious connections to the force, but Valkorian, Arcann, Vaylin and the knights never used the force as anything more than a tool. And the people of Zakuul, aside from a select few cults, were by no means massively religious.

Zakuul ultimately ran off of its vassals and droids. And to achieve that end, they employed a heavy authoritarian regime that was also very militarized.

Civics

This one is very obvious to me. At least one anyways. Pleasure Seekers. When I first saw Pleasure Seekers as a civic, my first thought was Zakuul. And its easy to see why. Zakuul is the perfect representation of that.

For your second civic, there are a few you could do. My first pick would be cutthroat politics. However I think that probably could be better attributed to the Sith Empire than Zakuul, unless maybe your putting Vaylin in charge lolol. Another pick would be Police State. Much of Zakuuls power stemmed through its military. Though theres an argument against that as we dont really see a proper police state in full action. Then theres nationalistic zeal, which I think would fit just fine.

So for simplicity

Pleasure Seekers and Cutthroat Politics/Police State/Nationalistic Zeal. My personal pick would be Police States. The stability buff is nice. Though the -15% claim for Nationalistic Zeal isnt something to scoff at especially early game.

Species Race Traits

For the Species Race, I don't see Zakuulans being unruly. Decadent though yes. I'd go Intelligent and Natural Engineers plus Decadent. Im not sure but that shouldnt leave you with any points. If it does, I'd sink it into Docile.

And finally because I just enjoy doing this

Playstyle

Zakuul thrived on machines and vassals with a heavy emphasis on technology. I think that should be your focus. Build as many machines as possible for your worker pops while Zakuulans man the specialist jobs. Build lots of research labs, especially on your capitol. Early on, I'd recommend vassalizing roughly 2 neighbors who will act as your Bulwark and Tributaries. For Tributaries, I recommend hive minds or machinist empires. Not only do they seem to produce more basic resources. But you also arent going to be dealing with civil wars due to low stability because your sucking them dry of resources.

Zakuul was not a slaving empire. However, I doubt they had moral qualms about it. I'd keep most species as residents. But if you decide you want too, I wouldnt have an issue with enslaving a species.

Originally posted by Shizune:
The Eternal empire has a mod in this game for Star wars, their main things their known for is a galaxy-spaning empire, enslaving several races to do their work, having the Star Forge which was a massive shipyard that used raw materials of stars, and imprisoning a galaxy-wide destroying creature that even the Sith and Jedi both feared.

I'm pretty sure you mean the Infinite Empire. To my knowledge, the Eternal Empire never used a Star Forge. The Eternal Empire used the technology from Iokath. Infinite Empire built the Star Forge.

Similar names but vastly different empires.
Originally posted by Yhvh10:
Ahhh Zakuul. I tried making this one a while back and tbh I found it very hard.

Getting a proper 'Valkorian' isnt easy, as it requires you to roll the right shroud event to make your character Immortal.

However with that being said, as long as you dont mind a potentially very mortal leader, its definitely doable.

Origin

For Origin, my pick would be Mechanists. The answer why is very simple, Zakuul THRIVED on its droids. As Kaliyo said "Zakuul relies on all their fancy toys to keep everything running smoothly, take that away, and I can instill fear. True fear."

And then there should be a very heavy emphasis on pushing out droids to do most of the menial labor.

Ethics

This is a bit harder. I would personally cut out the spiritual ethic and just go fanatic authoritarian with militarist.

Zakuul was not really that religious. Sure, they had some serious connections to the force, but Valkorian, Arcann, Vaylin and the knights never used the force as anything more than a tool. And the people of Zakuul, aside from a select few cults, were by no means massively religious.

Zakuul ultimately ran off of its vassals and droids. And to achieve that end, they employed a heavy authoritarian regime that was also very militarized.

Civics

This one is very obvious to me. At least one anyways. Pleasure Seekers. When I first saw Pleasure Seekers as a civic, my first thought was Zakuul. And its easy to see why. Zakuul is the perfect representation of that.

For your second civic, there are a few you could do. My first pick would be cutthroat politics. However I think that probably could be better attributed to the Sith Empire than Zakuul, unless maybe your putting Vaylin in charge lolol. Another pick would be Police State. Much of Zakuuls power stemmed through its military. Though theres an argument against that as we dont really see a proper police state in full action. Then theres nationalistic zeal, which I think would fit just fine.

So for simplicity

Pleasure Seekers and Cutthroat Politics/Police State/Nationalistic Zeal. My personal pick would be Police States. The stability buff is nice. Though the -15% claim for Nationalistic Zeal isnt something to scoff at especially early game.

Species Race Traits

For the Species Race, I don't see Zakuulans being unruly. Decadent though yes. I'd go Intelligent and Natural Engineers plus Decadent. Im not sure but that shouldnt leave you with any points. If it does, I'd sink it into Docile.

And finally because I just enjoy doing this

Playstyle

Zakuul thrived on machines and vassals with a heavy emphasis on technology. I think that should be your focus. Build as many machines as possible for your worker pops while Zakuulans man the specialist jobs. Build lots of research labs, especially on your capitol. Early on, I'd recommend vassalizing roughly 2 neighbors who will act as your Bulwark and Tributaries. For Tributaries, I recommend hive minds or machinist empires. Not only do they seem to produce more basic resources. But you also arent going to be dealing with civil wars due to low stability because your sucking them dry of resources.

Zakuul was not a slaving empire. However, I doubt they had moral qualms about it. I'd keep most species as residents. But if you decide you want too, I wouldnt have an issue with enslaving a species.

Originally posted by Shizune:
The Eternal empire has a mod in this game for Star wars, their main things their known for is a galaxy-spaning empire, enslaving several races to do their work, having the Star Forge which was a massive shipyard that used raw materials of stars, and imprisoning a galaxy-wide destroying creature that even the Sith and Jedi both feared.

I'm pretty sure you mean the Infinite Empire. To my knowledge, the Eternal Empire never used a Star Forge. The Eternal Empire used the technology from Iokath. Infinite Empire built the Star Forge.

Similar names but vastly different empires.
Fair!
GeneralMacek May 11, 2023 @ 2:04am 
Originally posted by Yhvh10:
Ahhh Zakuul. I tried making this one a while back and tbh I found it very hard.

Getting a proper 'Valkorian' isnt easy, as it requires you to roll the right shroud event to make your character Immortal.

However with that being said, as long as you dont mind a potentially very mortal leader, its definitely doable.

Origin

For Origin, my pick would be Mechanists. The answer why is very simple, Zakuul THRIVED on its droids. As Kaliyo said "Zakuul relies on all their fancy toys to keep everything running smoothly, take that away, and I can instill fear. True fear."

And then there should be a very heavy emphasis on pushing out droids to do most of the menial labor.

Ethics

This is a bit harder. I would personally cut out the spiritual ethic and just go fanatic authoritarian with militarist.

Zakuul was not really that religious. Sure, they had some serious connections to the force, but Valkorian, Arcann, Vaylin and the knights never used the force as anything more than a tool. And the people of Zakuul, aside from a select few cults, were by no means massively religious.

Zakuul ultimately ran off of its vassals and droids. And to achieve that end, they employed a heavy authoritarian regime that was also very militarized.

Civics

This one is very obvious to me. At least one anyways. Pleasure Seekers. When I first saw Pleasure Seekers as a civic, my first thought was Zakuul. And its easy to see why. Zakuul is the perfect representation of that.

For your second civic, there are a few you could do. My first pick would be cutthroat politics. However I think that probably could be better attributed to the Sith Empire than Zakuul, unless maybe your putting Vaylin in charge lolol. Another pick would be Police State. Much of Zakuuls power stemmed through its military. Though theres an argument against that as we dont really see a proper police state in full action. Then theres nationalistic zeal, which I think would fit just fine.

So for simplicity

Pleasure Seekers and Cutthroat Politics/Police State/Nationalistic Zeal. My personal pick would be Police States. The stability buff is nice. Though the -15% claim for Nationalistic Zeal isnt something to scoff at especially early game.

Species Race Traits

For the Species Race, I don't see Zakuulans being unruly. Decadent though yes. I'd go Intelligent and Natural Engineers plus Decadent. Im not sure but that shouldnt leave you with any points. If it does, I'd sink it into Docile.

And finally because I just enjoy doing this

Playstyle

Zakuul thrived on machines and vassals with a heavy emphasis on technology. I think that should be your focus. Build as many machines as possible for your worker pops while Zakuulans man the specialist jobs. Build lots of research labs, especially on your capitol. Early on, I'd recommend vassalizing roughly 2 neighbors who will act as your Bulwark and Tributaries. For Tributaries, I recommend hive minds or machinist empires. Not only do they seem to produce more basic resources. But you also arent going to be dealing with civil wars due to low stability because your sucking them dry of resources.

Zakuul was not a slaving empire. However, I doubt they had moral qualms about it. I'd keep most species as residents. But if you decide you want too, I wouldnt have an issue with enslaving a species.

Originally posted by Shizune:
The Eternal empire has a mod in this game for Star wars, their main things their known for is a galaxy-spaning empire, enslaving several races to do their work, having the Star Forge which was a massive shipyard that used raw materials of stars, and imprisoning a galaxy-wide destroying creature that even the Sith and Jedi both feared.

I'm pretty sure you mean the Infinite Empire. To my knowledge, the Eternal Empire never used a Star Forge. The Eternal Empire used the technology from Iokath. Infinite Empire built the Star Forge.

Similar names but vastly different empires.

I found some mods that will help me set up Zakuul, like Star Wars collection and more civic/trait points. I just need to wait until the main mod gets updated. Paradox could honestly slow down with expansions and updates.
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Date Posted: May 5, 2023 @ 7:18am
Posts: 10