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tons of people also suggested hyper relays back then as a way to make hyperlanes competitive with the other systems.
and ofc they could have made actual meaningful galactic terrain that was unpassable.
i also like how they are adding more and more narrative content into the game, while at the same time saying victory conditions are stupid.
The new jump drive origins are broken anyway, since you have to babysit the ships and AI can't do anything at all with them before getting regular hyperdrive.
And when you research hyperdrive you are now simply at the same spot as regular starter empires.
Devs got tired of trying to balance the 3 ftl types and gave up. Went with the cookie cutter ftl type everyone else and their mother uses. Guess they are trying to do something unique again. We'll see how long it lasts.
Oh no, not being able to doomstack my way through wars. The horror.