Stellaris

Stellaris

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silk1972 Apr 26, 2023 @ 2:33am
Must Have mods
Hi guys i have played the heck out of vanilla. 2500 hours of gameplay on it. Can anyone reccomend some must have mods that really spice things up please? not too bothered about cosmetic. But i went to the workshop and there is so many mods i have no idea where to start. Thx
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Showing 1-10 of 10 comments
Metal Apr 26, 2023 @ 2:35am 
I only added bunch of really stable mods. Beautiful planets and like that. More events. Political dynamic events and giga structures.
Last edited by Metal; Apr 26, 2023 @ 2:38am
Ferrados Apr 26, 2023 @ 2:56am 
Guilli's planet modifiers and features.
It adds over a hundred new planet modifiers, special planets, more digsites, more relics... Just to name a few things. It really helps make each planet feel more unique.
Zel Naga 3104 Apr 26, 2023 @ 4:19am 
-UI Overhaul Dynamic-
Why? Because it's required when using certain mods, also because it's better than vanilla.

-Plentiful Traditions 3.x- (requires several -UI Overhaul Dynamic- mods above it)
Why? Because having the same old Traditions is boring af, why not add dozens more to the existing ones?

-(-NSC2 Season 7-)-
Why? New Ship Classes!

-Kurogane Expanded (New)-
Why? Because i think the shipset is cool.

-Gigastructural Engineering & More (3.6)-
Why? Because it's a must-have unless i use -Alphamod 3.X- instead.

*FYI i listed this in mod-load-order btw.
**Works in previous version.....3.7.2?
Last edited by Zel Naga 3104; Apr 26, 2023 @ 5:09am
daemonworks Apr 26, 2023 @ 5:41am 
My absolutely minimal must-have list is Tiny Outliner and one that changes the colour scheme.
counternev -BG- Apr 26, 2023 @ 6:23am 
hmm i would say

Guilli`s Planet modifier and Features
Expanded Stellaris Traditions
Expanded Stellaris Ascension Perks
NSC2 Season 7
Expanded Ship Components
Starnet
UI Overhaul
the "AT war" Series
Gigastructural Engineering & More
Computer Apr 26, 2023 @ 6:51am 
In addition to the excellent mods others have mentioned, as a massive fan of the series, I really enjoy the Star Trek: New Horizons mod.

Note that it does change the game quite a bit.
Last edited by Computer; Apr 26, 2023 @ 6:53am
Wintermist Apr 26, 2023 @ 8:34am 
UI Dynamic, always :P

As for the rest I play with variation, my latest favourite is Zenith of a Fallen Empire.
CrUsHeR Apr 26, 2023 @ 9:16am 
Not really a must have, but this was a lot of fun

https://steamcommunity.com/sharedfiles/filedetails/?id=2958421797

So in unmodded Stellaris, you are "done" by the end of the first century. You have all the tech, the best ships, nothing really to do besides wiping out the Fallen Empires and waiting for the crisis. Or start a new game when you get bored.


But with this mod, you'll get to turn yourself into an "ascended empire", gradually unlocking Fallen Empire tech, and piece by piece even much better stuff. So when the gameplay is normally exhausted, it has merely just begun with this mod.


You can also install the Sandbox submod, play one of the FE origins. Ringworld Empire is pretty cool if you like to skip all the slow early game routine.
HappySack (Banned) Apr 26, 2023 @ 11:47am 
Real Space
Amazing Space Battles
Guilli's
Forgotten Queens
Machine Shipset
More Events
Dynamic Political Events
Planetary Diversity
POOTISMAN Apr 26, 2023 @ 11:57am 
Is the AI even able to use all the extra stuff? Like new ship types, traditions, etc. The AI cant even make stable planets in vanilla, i imagine it completly falls apart when you add 20 new buildings, traditions, etc.
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Date Posted: Apr 26, 2023 @ 2:33am
Posts: 10