Stellaris

Stellaris

View Stats:
Grigori Sep 12, 2023 @ 10:49am
AI empires immedietly going "suspicious" after first contact despite both being xenophile
So... the first two empires i found after the update are xenophiles, (UNE and random Xenophile, Fn Pacifist), my empire is also Xenophile, first contact went smoothly with both being proactive... but BOTH empires immediatly went for "Suspicious" and harming relations after first contact despite us having between 40 and 60 of opinion... then declaring rivalry...

And... a xenophobe empire i found DIDNT, they are neutral... so wtf is going on?
< >
Showing 1-6 of 6 comments
jodnus Sep 12, 2023 @ 11:16am 
I think anyone can only speculate, but what is the diplomatic stances of all parties involved?

What is the AI personality?

It will take some time, but in game you could spy on them to see where the 'maluses' are coming from
Last edited by jodnus; Sep 12, 2023 @ 11:18am
Cinnamoon_dragon Sep 12, 2023 @ 11:18am 
If you have common borders with another empire, you will receive a penalty to relations with that empire; good neighbors are distant neighbors. But I noticed that with the new update all empires are less friendly and much more willing to declare rivalry than before.
Grigori Sep 14, 2023 @ 8:00am 
Originally posted by Static-ghost:
If you have common borders with another empire, you will receive a penalty to relations with that empire; good neighbors are distant neighbors. But I noticed that with the new update all empires are less friendly and much more willing to declare rivalry than before.

yeah, i didnt have borders with them, and i even had cooperative stance... but for some reason UNE wants war so i had to conquer them despite being xenophile =D
Cinnamoon_dragon Sep 14, 2023 @ 8:12am 
Originally posted by Minhoca:
yeah, i didnt have borders with them, and i even had cooperative stance... but for some reason UNE wants war so i had to conquer them despite being xenophile =D

This probably has something to do with the new Enmity tradition tree that empires are now more likely to choose rivalry over cooperation. If this is so, then the AI requires adjustments for easy difficulty levels, Xenophiles should not be hostile, that's for sure
The Grand Mugwump Sep 14, 2023 @ 10:16am 
A fanatic pacifist rivaling us is basically free influence.

How AI's treat you can also depend on what policies you have. UNE is fanatic egalitarian, so they won't like someone with purging or slavery enabled. Also, xenophile does not = friendly relations between governments. If I may draw your attention to honorbound warrior civilizations if you need an example... There is more to xenophiles than just being xenophiles, there's probably other stuff going on which you have so far omitted.
Last edited by The Grand Mugwump; Sep 14, 2023 @ 10:17am
C486 Sep 14, 2023 @ 2:26pm 
*Confused Barbaric Despoilers noises* What is diplomacy?
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Sep 12, 2023 @ 10:49am
Posts: 6