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I don't even have 1st contact, and I get it. The solution, if your policies allow it, is to reveal yourself immediately the observation post is built. Of course, not all species can do that, but they have other 'solutions' to the problem.
The one that kills me is when the keeper of knowledge decides to steal your head research lvl 5 scientist who has insane buffs for research.
I love the one where your scientist becomes immortal.
Too bad you couldn't publicly execute the rogue scientist on the Pre-FTL planet and declare yourself their new God.
They're near guaranteed to become atomic/early spacefaring, and thus very easy to fully get to the galactic stage.
Even though you wanted to farm pre-FTL techs.
It's worse when you only have the one Pre-FTL...
So the only option to totally prevent the event from occurring is to just not build any observation posts at all and ignore that part of the game?
If that was an option then currently, by the end of the playthrough, you'll probably end up executing more of your own people than filthy xenos, even if you become the crisis.
I've heard that things have been rebalanced slightly better, but by then I'd just disabled First Contact entirely. At least with respect to its core area of concern, I think that DLC is pretty much a total failure. It pretty much wiped out the point of the pre-FTls. It certainly made any kind of "prime directive" play - peaceful non-intervention and observation of non-spacefaring societies - impossible.
Payback origin, risen against the MSI and will now protect the underdeveloped pre-FTLs of the galaxy from interference by the more advanced civilisations, no matter the cost.
Bit hard to do when, seemingly, every encounter with one of those pre-FTL races sees my scientists battling it out to decide which of them will be crowned the new god-king for that species.
My last playthrough was more of a "bad guy" run through, and so they used the pre-FTLs as incubators, waiting to "harvest" them until they hit the machine age. I felt really bad when the cute aquatic people left the renaissance, though the bugs got a new class of dancing entertainers for their ocean worlds.