Stellaris

Stellaris

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115Ironwolf Jul 23, 2023 @ 2:22pm
This game gets boring real quick. *shocker*
Unless you attack or are attacked early on, there's nothing to do. games loses steam real quick. especially if you turn up the aggressiveness. and have no one to fight
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Showing 1-12 of 12 comments
Chthonic Guardian Jul 23, 2023 @ 2:26pm 
Different strokes for different folks.
Some people like being able to build their empire and then test their mettle in wars, instead of having to fight right off the bat.

I am sure you can adjust your settings to make it suit your style better. A more crowded map and starting in clusters etc.
HappySack (Banned) Jul 23, 2023 @ 2:50pm 
That's not news, other than playing other empire types or doing different origins you will run out of content when playing vanilla.
Last edited by HappySack; Jul 24, 2023 @ 12:57am
Fosil Jul 24, 2023 @ 12:44am 
after winning the first wars, you are overpowered and all further wars are stomps.
Bloodartist Jul 24, 2023 @ 2:46am 
Originally posted by 115Ironwolf:
Unless you attack or are attacked early on, there's nothing to do. games loses steam real quick. especially if you turn up the aggressiveness. and have no one to fight

I admit vanilla Stellaris without the DLCs is really boring. Stellaris is one of those games like Sims that gets better the more DLC you acquire. Unfortunately it gets really expensive that way.

You could try finding people to play multiplayer with, because only the host needs to have the DLC. It would let you test out DLC without buying them yourself.
northernwater Jul 24, 2023 @ 10:02am 
Originally posted by 115Ironwolf:
Unless you attack or are attacked early on, there's nothing to do. games loses steam real quick. especially if you turn up the aggressiveness. and have no one to fight
Disagree. I go whole games not declaring war once. I enjoy solving the problems of optimization I also target leviathans. I try and manipulate diplomacy to find the best archaeological sites and systems in the universe far away and survey and claim them. I also try and manipulate the galactic community ti maximize my output. The list of things to do gets longer the more time I take to understand the game.

War is the most boring part of the game.
Baronfuming Jul 24, 2023 @ 11:47am 
I agree. Most of the game is just waiting for things to happen unless you are playing as a genocidal species or tother warmonger.

The fun is making a species and government 'build' and roleplaying it. Unfortunately, there is so much snowballing that the game quickly has its forgone conclusion become apparent.
Andi Jul 24, 2023 @ 11:57am 
Well, it's a Paradox game...
That means that the vast majority of content is in the DLC, and the base game is just the barebone framework...

With all the DLC there's always stuff going on (except towards the second half of late game, that's still boring).
I find myself constantly pausing the game, because without that I'd be overwhelmed by popups...

Don't get me wrong though: I don't think this is a particularly great way to monetize on a game. It isn't very customer friendly, and I wonder how many people try out the base game, get bored, and therefore don't even consider looking at the DLC...
Big Iron Jul 24, 2023 @ 12:26pm 
I find its impossible to war unless you do it in the first 100 years. After a short time everyone has alliances and any war is 2+ civilizations literally wiping you off the face of the galaxy, even if all you did was claim a single uninhabited system in the middle of your empire that some AI took early game. The games real problem is its lack of realism and lack of being able to ask for territory. Like you really have one star system that has almost no resources in the MIDDLE of my empire, and I can only claim it with war, and when I do, the entire galaxy commits genocide against hundreds of billions of sentient beings. Governments that are allegedly democratic and egalitarian are hellbent on extermination of an entire race because they had the audacity to want a single pointless star system in the middle of their empire?

Im new so its probably mostly a skill issue on my part, but I was really disappointed that my 10 hour game was destroyed because I wanted this solitary star. it was the best playthrough I had too, everything was balanced, my 8 planets had happy pops, I was generating so much wealth I was just investing in piles of Zro as a means to store it. It took the fun out of the game because it seems so unrealistic. Why cant I just make a bid for, ask for, buy, or negotiate for territory? Why does it have to be ALL OUT WAR AND GENOCIDE or nothing? Its completely reasonable for me to want that star system as a security concern. The other empire had no business being there because it was an island of their territory in the middle of my empire, and I was refusing any embassies too, playing a xenophobic but peaceful race.

Anyways, Im enjoying the game but thats my gripe right now.
Last edited by Big Iron; Jul 24, 2023 @ 12:28pm
Originally posted by Torimir:
Try to build a "better tomorrow" for the whole galaxy. Devote yourself to defend it, and to further the universal rights of all sentient life, from the depths of the Pacific, to the edge of the galaxy ...
I built a better tommorrow for the galaxy, by 30 years in one AI had 6 civil wars and went from a huge swab of space to a splintered puzzle of several nations with extremely different views on what to believe in, eventually even getting to the point where two splinter nations declared war on the sixth while it was still at war with the original.

Idk if that was my fault or the AI just screwing up.
Dragunkod Jul 24, 2023 @ 12:57pm 
Originally posted by Mystic:
I find its impossible to war unless you do it in the first 100 years. After a short time everyone has alliances and any war is 2+ civilizations literally wiping you off the face of the galaxy, even if all you did was claim a single uninhabited system in the middle of your empire that some AI took early game. The games real problem is its lack of realism and lack of being able to ask for territory.

Im new so its probably mostly a skill issue on my part, but I was really disappointed that my 10 hour game was destroyed because I wanted this solitary star.
Anyways, Im enjoying the game but thats my gripe right now.

it's not because your new, it became that way in the last 2-3 big updates. I used to be able to make an empire that you would need the whole galaxy worth of fleet power to just hold back my main attack force on average difficulty. where how many resources and scientific advancement as well as how well you ran your empire made a difference, now you need to have alliances and it doesn't really matter if you have a badly run empire as long as your leaders, the few you get, are the best out of everyone else's random rolls.

it kills the mid-late game since everyone knows who's gonna win in the first 250 or so in-game years. been playing since utopia came out and i've seen most of the game breaking dlc updates but for the most part it made the game better. sadly it hasn't been that way for a couple of years and it looks like they are turning the game into a generic rts rather than a 4k game. try out a few of the older versions to see what i mean. or at the very least try the version right before paragons:dlc was dropped.
aevansjr35 Jul 24, 2023 @ 5:33pm 
We really need a much longer exploration phase. I wish when you put it down to 0 AI you got 0 AI and can just explore.
Chthonic Guardian Jul 24, 2023 @ 6:22pm 
This thread will make you schyzo.
Too easy!
Too hard!
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Date Posted: Jul 23, 2023 @ 2:22pm
Posts: 12