Stellaris

Stellaris

View Stats:
Thonkmeyer Dec 25, 2022 @ 3:34pm
Easy way to stop unrest?
I'm currently enjoying a playthrough as a machine empire, and it's going rather well. For whatever reason, the map generated an absolute ton of habitable planets. Anyway, I've been slowly chipping away at a hostile federation's territory, but by doing so I've created a new problem for myself: organics are just so whiny!

My new holdings are in constant unrest and I'd like to know if there's an easy way to fix this. Purging sadly isn't an option, as that's apparently a bridge too far for the rest of the galaxy (even though they're perfectly fine with me enslaving them), and I get flooded with broken pacts and claims the moment I try. Another plan I had was to somehow create an artificial demand for the slaves I put on the market (again, the rest of the GC sees nothing wrong with this somehow) but I haven't found a way to do that.

Does anyone have any tips to pacify these ungrateful fleshbags? I'm sort of at my wit's end here, they don't care how many fortresses and armies I give them they just won't stop making a fuss.
< >
Showing 1-9 of 9 comments
Sero Dec 25, 2022 @ 3:42pm 
The only way you could create a demand for popswas if you killed their pops, you could also try stealing them for double the win.

You could try to not enslave them. If you pamper them they won't rebel.
Give them right, give them amenities, housing, jobs.
Until then you can also get more soldier jobs onto the planet and declare martial law.

The point is that you need to bring the stability value back up.
Last edited by Sero; Dec 25, 2022 @ 3:42pm
Thonkmeyer Dec 25, 2022 @ 4:01pm 
Originally posted by Sero:
The only way you could create a demand for popswas if you killed their pops, you could also try stealing them for double the win.

You could try to not enslave them. If you pamper them they won't rebel.
Give them right, give them amenities, housing, jobs.
Until then you can also get more soldier jobs onto the planet and declare martial law.

The point is that you need to bring the stability value back up.
The problem is I'm just a regular old machine empire, not rogue servitors. So, I don't think I can actually give them rights. I would if I could, mind.
Sero Dec 25, 2022 @ 4:10pm 
Originally posted by Thonkmeyer:
Originally posted by Sero:
The only way you could create a demand for popswas if you killed their pops, you could also try stealing them for double the win.

You could try to not enslave them. If you pamper them they won't rebel.
Give them right, give them amenities, housing, jobs.
Until then you can also get more soldier jobs onto the planet and declare martial law.

The point is that you need to bring the stability value back up.
The problem is I'm just a regular old machine empire, not rogue servitors. So, I don't think I can actually give them rights. I would if I could, mind.
I assume you can't assimilate them yet. I think the only otehr way is to purge them through displacement. That doesn't make everyone hate you.
You either need to suppress them harder or give them what they want.
Last edited by Sero; Dec 25, 2022 @ 4:13pm
Elitewrecker PT Dec 25, 2022 @ 4:24pm 
Displace them, and/or resettle some of your robots to those colonies to get them under control. If necessary build a couple police buildings.
HappySack Dec 25, 2022 @ 4:44pm 
When in doubt, purge the xenos.
Big mean bunny Dec 26, 2022 @ 2:22am 
If your amenities are out of the red you need a balance of robot pops to balance out the organics on the planet and more anti crime or stability buff actions/buildings. if the organics are religious they need to be purged or heavily controlled or they will revolt.
mss73055 Dec 26, 2022 @ 5:28am 
It's weird rogue servitors cannot neuter, because in a flavour text they even boast on doing so.

Purging by murder drops opinion no matter what. Displacement and neutering get around the murder part.
Thonkmeyer Dec 26, 2022 @ 12:00pm 
Alright, I think I have it mostly figured out, thanks everyone who responded!

As it turns out, they can behave themselves after all, albeit with heavy supervision. I was really confused as to why I had no police drones despite having tons of jobs, but as soon as I turned off sector automation I had a bunch.

So, a note to whoever wasn't aware: the AI does not care about stability and will quietly deprioritize police jobs when you need them most. Unfortunately, this means I have to micro all of my planets to avoid revolution. But on the plus side, selling slaves really is a good side gig, and a morally uncomplicated one according to all of my xenophilic neighbours.
Ninethousand Dec 26, 2022 @ 1:40pm 
If your police jobs are empty, you might need more pops on that planet that have "military service allowed".

Someone who is not allowed to be in the military, can't work on police or soldier jobs i think.

I always thought it ONLY means your Admirals and Generals, but no, not allowing stupid races in the military can screw your empire over :P
Last edited by Ninethousand; Dec 26, 2022 @ 1:41pm
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Dec 25, 2022 @ 3:34pm
Posts: 9