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Imagine you're the biggest banana trader in the galaxy. Would you take yet another banana for free? Or perhaps a juicy watermelon for a change?
Not sure what else i can say which wasn't in the post already. Sorry if you don't understand.
The analogy doesn't really tell us anything since taking something "for a change" does not mean anything when it comes to having an efficient economy. That's an emotional statement about desires and as such meaningless in a discussion about what is the efficient choice to make.
If you thought juicy watermelons were a more desirable asset to have than bananas when it comes to your economic situation, you should just be growing them. But you're arguing that you should be taking the juicy watermelons whenever you can get your hands on them while continuing to expand your banana production.
In Stellaris, if you think having more unity is more desirable than having more research, you should just be increasing your unity production. If you're not doing that, the logic that you should then be taking unity in events makes no sense at all. You're saying research is more valuable when it comes to building your economy, and you're saying unity is more valuable when it comes to what choice you make in your events.
Assuming similar efficiency for both options, both cannot be true at the same time - especially not given the fact that the amount of unity you get from events directly depends on how much you're producing.