Stellaris

Stellaris

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eastwind 23 DIC 2022 a las 10:06 a. m.
Cool Thoughts, tough decision
I researched a cold planet anomaly and got the event "Cool Thoughts". It offers 4 reward choices.
- A large amount of physics research (24 months worth for me),
- A large amount of society research (again exactly 24 months worth) PLUS 3 minor ancient relics,
- A significant amount of unity (20 month's worth)
- Or a buff to the planet of +4 engineering research

Even though I will immediately build an outpost in this system as soon as I finish surveying it, the engineering research is a tough one to pick - even though I really, really want more engineering research. But I just don't think I can justify it. I have 388 engineering per month now, so at 4 extra per month it would take me 194 years to get the equivalent of 24 months of engineering research. I'm in year 2238, so in the very long run the engineering choice will yield more research points than physics or society - if the game lasts past 2432...

Am I looking at this choice correctly? What would you chcose?
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CrUsHeR 25 DIC 2022 a las 12:30 p. m. 
Publicado originalmente por Ryika:
This logic doesn't make sense to me. If you prioritize Research in your Economy, why would you suddenly flip the switch when it comes to event choices?

Imagine you're the biggest banana trader in the galaxy. Would you take yet another banana for free? Or perhaps a juicy watermelon for a change?

Not sure what else i can say which wasn't in the post already. Sorry if you don't understand.
Elitewrecker PT 25 DIC 2022 a las 12:41 p. m. 
Publicado originalmente por Kavrick:
I like the way this guy is making it so obvious he pirated the game because he's talking about it like this and doesn't have the 'has stellaris' tag. lol.
There are more locations to play stellaris other than steam.
Ryika 25 DIC 2022 a las 12:49 p. m. 
Publicado originalmente por CrUsHeR:
Imagine you're the biggest banana trader in the galaxy. Would you take yet another banana for free? Or perhaps a juicy watermelon for a change?

Not sure what else i can say which wasn't in the post already. Sorry if you don't understand.
I don't think the issue is that I don't understand, the issue is more that your logic that you're prsenting simply does not make sense when examined closely from an economic perspective.

The analogy doesn't really tell us anything since taking something "for a change" does not mean anything when it comes to having an efficient economy. That's an emotional statement about desires and as such meaningless in a discussion about what is the efficient choice to make.

If you thought juicy watermelons were a more desirable asset to have than bananas when it comes to your economic situation, you should just be growing them. But you're arguing that you should be taking the juicy watermelons whenever you can get your hands on them while continuing to expand your banana production.

In Stellaris, if you think having more unity is more desirable than having more research, you should just be increasing your unity production. If you're not doing that, the logic that you should then be taking unity in events makes no sense at all. You're saying research is more valuable when it comes to building your economy, and you're saying unity is more valuable when it comes to what choice you make in your events.

Assuming similar efficiency for both options, both cannot be true at the same time - especially not given the fact that the amount of unity you get from events directly depends on how much you're producing.
Última edición por Ryika; 25 DIC 2022 a las 1:18 p. m.
eastwind 25 DIC 2022 a las 2:26 p. m. 
I have the game and most of the DLC on gog. I come here for the forum activity.
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Publicado el: 23 DIC 2022 a las 10:06 a. m.
Mensajes: 19