Stellaris

Stellaris

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Truce is bullcrap!!!
Is there a way to revise your War Objectives in cases where you missed setting them? Game is pretty stupid in this area.

Had a silly litle speck initate a war then it quickly ended as I started smearing their blood across the planet and now I have to wait 10 years to delcare a war in return? Seriously? Why am I forced into a truce I never agreed to just because they were dumb enough to attack me an lose?
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Saxon 2016年5月21日 17時58分 
Hear hear! I had the exact same issue. I even went into the settings.ula file to change setting defender war goals to 10 years. Right now if you don't set them within a year you forfeit the right to do so. So basically the "best" you will possibly get is a white peace.
RodHull (禁止済) 2016年5月21日 18時03分 
Astral の投稿を引用:
Is there a way to revise your War Objectives in cases where you missed setting them? Game is pretty stupid in this area.

Had a silly litle speck initate a war then it quickly ended as I started smearing their blood across the planet and now I have to wait 10 years to delcare a war in return? Seriously? Why am I forced into a truce I never agreed to just because they were dumb enough to attack me an lose?

Its easy to miss but if you get aggressed you can click on warscore (If memory serves) then go to the 'war demands' bit and actually add war goals just as you would if you declared war. I have so far vassalised two AIs this way as they keep attacking my original vassals, they are all being sucked into the vassal well of death mwuhahaha

But yeah you can do what your asking your just not seeing it
最近の変更はRodHullが行いました; 2016年5月21日 18時03分
Astral 2016年5月21日 19時01分 
RodHull の投稿を引用:
Astral の投稿を引用:
Is there a way to revise your War Objectives in cases where you missed setting them? Game is pretty stupid in this area.

Had a silly litle speck initate a war then it quickly ended as I started smearing their blood across the planet and now I have to wait 10 years to delcare a war in return? Seriously? Why am I forced into a truce I never agreed to just because they were dumb enough to attack me an lose?

Its easy to miss but if you get aggressed you can click on warscore (If memory serves) then go to the 'war demands' bit and actually add war goals just as you would if you declared war. I have so far vassalised two AIs this way as they keep attacking my original vassals, they are all being sucked into the vassal well of death mwuhahaha

But yeah you can do what your asking your just not seeing it

Sweet deal, will give that a looking at, thank you sir!
Astral 2016年5月21日 19時03分 
Jurjen の投稿を引用:
Hear hear! I had the exact same issue. I even went into the settings.ula file to change setting defender war goals to 10 years. Right now if you don't set them within a year you forfeit the right to do so. So basically the "best" you will possibly get is a white peace.

That might be a good idea, sometimes you just forget to do things and they get missed when tons of events go flying by and I get a little right clicky with it and wham... its gone!
Is there any way to end this stupid truce? Researched advance technologies, built up my forces, created an invasion army, won the battles, sent in the troops and then it says 'war ends, you won'. Nothing else to click. War ends and now truce. Bull crap. What is the cheat to force war or end truce, etc?
yeah had same thing happen to me as soon as i occupied 3 out of 4 planets it white peaced for 10 years really blows bad mechanic
I agree wars in Stellaris are rather annoying most of the time. In civlization you can negotiate peace with offers and demands at any time, it doesn't make sense to have your demands set at the start of the war. In real life if a war breaks out they aren't going to negotiate for peace offers before you've even faught any battles.. The truce thing I can live with, so long as they change their war system. It's almost like you are placing bets and whoever wins gets a prize that was decided beforehand. If you're a xenophobic purifier you would demand whatever you want if you just won a war, not fall back on demands chosen beforehand.
Yeah, the wars seem like a mess. I started one when a neighbor built a frontier outpost right at the edge of my starting border, and decided to ask for their planet. Three waves of corvettes wiped out by my starbase and defense platform, and they just gave up. I never even entered their home system.
These all sound like operator errors. Get war declared on, hit pause, set demands, and go kill. Simple.
Miles 2017年4月25日 9時25分 
RavensDaemon の投稿を引用:
These all sound like operator errors. Get war declared on, hit pause, set demands, and go kill. Simple.
I'm tending to agree with tihs, if you forget to set demands after a year then its your fault.
But how does that realisticly make any sense to you ? You occupy their whole empire and kill their entire fleet but have no power to submit your will over them ? Yeah i guess you can say it is operator errors but its just not a mechanic that makes a lot of sense to a lot of people.
I don't see a reason why you shouldn't be able to set wargoals at any given moment during the conflict.
One would think by now that people would come to understand that this game is not a typical wargame where once you conquer a city/planet you own it. That is not how it works in this game and even in the real world; Japan would have been part of the USA if all it took was to take over a Nation was to occupy it, same with the Middle East, it adds to immersion. I do agree that you should be able to modify the war goals during the war as conditions during war can change.
RavensDaemon の投稿を引用:
One would think by now that people would come to understand that this game is not a typical wargame where once you conquer a city/planet you own it. That is not how it works in this game and even in the real world; Japan would have been part of the USA if all it took was to take over a Nation was to occupy it, same with the Middle East, it adds to immersion. I do agree that you should be able to modify the war goals during the war as conditions during war can change.
If your enemy capitulates unconditionally, you can keep whatever territory you damn well please. They will be happy that you've stopped bombing and occupying their planets. Not to mention that Stellaris is a grand strategy simulation in the future and space, so any analogies between 20th century wars on Earth and wars in Stellaris do not hold.
Be thankful they don't do it like CK2. In that game, if you declare war to take a province, and you lose, even if the enemy conquered your entire kingdom, after you surrender, they get NOTHING, because they did not start the war and have no claims against your territory.

At least in Stellaris you can set up some reverse claims and get something out of an enemy aggression. My co-op partner and I took an entire awakened empire in one swoop like that when they were dumb enough to declare on him.
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投稿日: 2016年5月21日 17時55分
投稿数: 18